ScriptingAndAi - Demonstrative sample written in f# based on the book: Friendly F # (Fun with game programming) illustrates
an artificial intelligence written entirely with a scripting language built into f#.
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Supported operating systems:
Windows 10 Mobile, Windows Phone 7, Windows Phone 8
Network_cliser Learn networking concepts this app will teach u each and every basic concept of network
Resco MobileCRM Lite Resco MobileCRM Lite application is a mobile client for sales force and field service people
that allows field workers to access the Microsoft Dynamics CRM data from the Windows Phone. Thus it
provides them with all important data and information in the field independently of their office
Keep An Eye Keep An Eye is a tool for developers by developers!
Dev Helper Dev Helper - Whether you’re a developer looking to make the next great app or just an enthusiast looking to play with your phones internal devices, DevHelper is for you. Internally your phone has many devices that are essential to enabling great apps and games. The most important of which are the Touch Input Panel, the Accelerometer and the GPS
Asteroids Simulation Asteroids Simulation - Demonstrative sample written in f# based on the book: Friendly F # (Fun with game programming) illustrates how
often a good problem definition must use specific algorithms to emprove the application performances
like in this sample where we used a space partition algorithm
Maze A classic maze written in f #, we use to simulate the physics jiglibx. Book:Friendly F# (Fun with game programming)
Ball Simulation Ball Simulation - Demonstrative sample written in f# based on the book: Friendly F # (Fun with game programming) illustrates
how f# is very convenient and easy to use to resolve scientific problems like in this sample where we simulate the
bounce of a ball on the ground
Rocket Simulation Rocket Simulation - Demonstration example written in f # based on the book: friendly F # (fun with game programming)
illustrates how through this language you can describe physical behaviors (in our case a rocket launched through the Moon direction is subject to various forces like moons and earth mass etc