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List of Programming & Development Software for Mobile Gaming
Total Software: 645
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Allegro PSP final user versionAllegro PSP final user version PSP, Mobile Gaming Version: 1.0
Upload date: 23 Sep 11
Tags: Programming & Development
Freeware
Finally the long awaited Allegro PSP port is finished! GuinoIt's based on the 4
 
 
AnimatedSprite ClassLibraryAnimatedSprite ClassLibrary PSP, Mobile Gaming Version: 2.1
Upload date: 15 Dec 11
Tags: Programming & Development
Freeware
AnimatedSprite ClassLibrary Lua Library"To provide an object with animated picture along the time with a sequence of pictures" Such is the vision of alatnet. As a testament and dedication to the craft, the lua developer once more updates his library. The release focuses still on sprite animation with certain improvements added and some minor bugs fixed
 
 
Animation Lib 1Animation Lib 1 PSP, Mobile Gaming Version: 1.0
Upload date: 24 Sep 11
Tags: Programming & Development
Freeware
Animation Lib 1 Grimfate126 was kind enough to impart his wisdom to other members of the QJ Developer forums with what you could basically call a tutorial of sorts. Dubbed Animation Lib 1, this is meant to help people in understanding and programming LUA animations for PSP games and the like
 
 
Animation Lib 2Animation Lib 2 PSP, Mobile Gaming Version: 1.0
Upload date: 24 Sep 11
Tags: Programming & Development
Freeware
Animation Lib 2 School's still not out for students of LUA animation: Grimfate126 has released the second volume - well edition or version, really - of his Animation Lib. Take notes, young LUA homebrew padawans: Version 2 now features the ability to load and play animations from a sprite sheet. *.bmp is now a valid extension as well, thanks to youresam's bmplib
 
 
AnimEditorAnimEditor Mobile Gaming, NDS Version: 0.2
Upload date: 30 Dec 11
Tags: Programming & Development
Freeware
AnimEditor For the DS crowd, here is version 0.2 of PypeBros's AnimEDS, a sprite editor for the Nintendo DS. According to the dev, the current version of the app is "still hard-coded for a specific layout of the .spr file (esp. regarding which page to use for the different limbs). This may result in odd content displayed on screen before you load a file
 
 
 
AnimLibAnimLib PSP, Mobile Gaming Version: 4.5
Upload date: 24 Sep 11
Tags: Programming & Development
Freeware
AnimLib Hi to all. Its been some time since ive updated animlib. Just yesterday, i took a look at it, and found some massive flaws. So here is animLib 4.5, with some major changes and performance gains. Change Log: Fixed - * Found a major flaw in sprite sheet animation blitting
 
 
AntimassAntimass PSP, Mobile Gaming Version: 0.1
Upload date: 21 Dec 11
Tags: Programming & Development
Freeware
Antimass Zilt from our forums has released version 0.1, what I would call a teaser, for his upcoming PSP homebrew Antimass 3d world client. Zilt has had to diable some of this 3D client's features in order to release this version so early, but plans on adding (or enabling) all of the features for the next release
 
 
ASCII Art MakerASCII Art Maker Mobile Gaming, NDS Version: 0.3.1
Upload date: 26 Dec 11
Tags: Programming & Development
Freeware
ASCII Art Maker This is an ASCII Art Maker for Nintendo DS that I made for fun. Some people on my regular IRC channel liked it, so I thought I'd release it here, to hear what other people have to say. Written with devkitARM and PAlib. You can draw with whatever character you want, both upper and lower case
 
 
Atari Assembly Language VMAtari Assembly Language VM PSP, Mobile Gaming Version: Alpha Version
Upload date: 27 Sep 11
Tags: Programming & Development
Freeware
Atari Assembly Language VM  Lostjared, one of the coding genius from our forum, has released his Atari Assembly Language Virtual Machine for PSP, alpha version. This is a virtual machine that interprets Atari 800 assembly language. It is not a Atari emulator that runs Atari 800 ROMs
 
 
Atari ST Sound GPLAtari ST Sound GPL PSP, Mobile Gaming Version: 1.1
Upload date: 27 Sep 11
Tags: Programming & Development
Freeware
Atari ST Sound GPL by Jim Shaw
 
 
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