PSP SDK
The ultimate PSP development library
The PSP Software Development Kit (PSPSDK) is a collection of Open Source tools and libraries written for Sony's Playstation Portable (PSP) gaming console. It also includes documentation and other resources developers can use to write software for the PSP.
PSPSDK is distributed under a BSD-compatible license
Virtual Game Maker: VGM-DS If you're an aspiring game developer, you might want to try out Virtual Game Maker to flex those creative muscles of yours. The program, called VGM-DS, allows you to make your own games from the ground up.
This latest version comes with the ability to create a "newgame" folder to create your own games
Virtual Game Maker DS Think RPGMaker, only.. for the Nintendo DS! Virtual Game Maker DS allows you to create your very own homebrew games for your DS. This should be installed on your PC. There's been quite a hefty amount of changes for v0.95. One of the more recent changes is DLDI support
Simply Explosion Maker (SEM)
Looks like PSP and NDS homebrew masters need to make some space for Xbox 360 homebrew developers. Since the very recent release of XNA beta, we've already got our hands on a couple of them. The first one was FX14 XNA by ARogan (BACKLINK TO FOLLOW)
And now here comes Xbox 360 homebrew application no
PSP C++ IDE
Resident PSP homebrew coder pspballer07 passed by the QJ.Net Forum earlier to announce the release of a new developer's tool the coders here may fancy. It's the PSP C++ IDE v0.8 homebrew application, a PC-based Development Environment designed to help make coding in C++ easier
Raptor 3D
Raptor 3D is a homebrew 3D engine for the PSP. It's a 3D graphics tool for people who want to develop their own homebrew games. Remember this is at the alpha stage, and there might be bugs, but Kojima's been pretty quick with updating previous versions
Homebrew coders' NaNnI & Rinnegatamante has released a new version of LUA Player Plus, a mod of the original LUA Player Euphoria and LUA Player HM7 made by Zack and HomeMister for Playstation Portable
Adventure Game Studio runtime for PSP
A new version of JJS' port of the Adventure Game Studio (AGS) runtime engine for the PlayStation Portable has been released. In case your wondering what AGS is all about, the emulator gives you an opportunity to play some good ole' point and click adventure games on your PSP.
Changelogs:
v3
devkitARM r24 (Windows) Interrupt initialisation is now done before main including enabling the vblank interrupt. Since the functions to do this are common to most if not all homebrew apps we decided to simplify things rather than adding extra initialisation in user code for the FIFO based command system. Calling irqInit in main will currently break your code