PSP Dialogs library
PSP Homebrew Developer tommydanger - author of the original DevHook firmware installer and IceTea - has released a functions library for homebrew development. The library enables the unit to trigger several of the PSP's built-in dialogs with just one function.
The archive also provides a sample program for reference
funcLib
PSP homebrew developer Sleepy dropped us a line earlier to announce the release of funcLib v1.0.0. This PC-based app, developed by the duo of Sleepy and Flatmush, is a function library built to help ease up the task of programming homebrews for the PSP.
This news heralds funcLib 1.0
PSPBEEB
In the emulator front of the PSP homebrew scene, homebrew developer Zx-81 improved upon PSPBEEB and packaged a new release for the BBC Micro Emulator for the Sony PlayStation Portable. PSPBEEB version 1.1.0 carries performance improvements, support for IR keyboards, compatibility with the 3.xx custom firmwares and the PSP Slim & Lite
sfxMixerTT-PSP
Homebrew programmer Ville Helin (one of the guys behind the Wright Flight homebrew) has just released a developer tool we imagine fellow coders will find to be handy. It's the sfxMixerTT-PSP, an SFX mixer that homebrew coders can simply load into their current projects to help ease up their coding experience.
This current version (1
ReglePSP
Poison_xtreamlua dropped by our PSP development forums to inform us of his team's (xtremlua) project - ReglePSP. Now it's not the average PSP homebrew for most of our readers as this one's specifically made to aid PSP developers in coding games/applications/emulators for us
DSX Build 013
PSP homebrew developers interested in the latest news regarding their console may want to take a gander, as fellow coder PSPJunkie_ just dropped by the QJ.Net Forums to announce the release of the DSX Build 013 application.
This homebrew, in case you're asking, is a development library built to ease up the process of creating
Easy Accelerated Image Rendering Library
Hazed Mirror Productions (http://hazedmirror.gmdude66.net/index.php) presents The Easy Accelerated Image library.
INTRODUCTION Most new C/C++ PSP developers use graphics.c/h for rendering images. However, in my own experience, the graphics
Stackless Python port for Sony PSP
Aside from Lua and C++, another programming language that's also been used for developing PSP homebrew is python, originally created by Guido van Rossum in 1991. With regards to python, we've just picked up word from programmer Carlos Eduardo that he's finished work on a PSP port of the Stackless Python programming code