* Fixed a truly embarassing bug with the HOME button on the wiimote. Unfortunately,
* ... It no longer links with Yohanes SDL version, which for some reason broke the menu code with the wiimote (but not the classic controller!). It's probably unrelated but I can't have it like that. Further investigation pending.
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From readme:
* "Match Wii Game" controls option! Games that have a Wii equivalent can be played using the controls for that Wii game. For example all Zelda games can be played with Twilight Princess controls
Yabause Wii Unofficial r2649 Yabause Wii Unofficial r2649
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DS1942 DS1942
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V1.3 Changelog:
Compiled with libnds libnds 1.5
Visual Boy Advance GX 1.0.0 Visual Boy Advance GX 1.0.0
A Game Boy/Game Boy Color/Game Boy Advance emulator based on Visual Boy Advance (VBA) ported to the Wii and GameCube. The code is a continuation of Softdev and emu_kidid's efforts, and uses libogc and devkitppc
Wii homebrew - C64-network.org Wii homebrew - C64-network.org
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iDeaS 1.0.2.6 for Windows iDeaS 1.0.2.6 for Windows from Lino:
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Emu changes:
* Add support for Fog Alpha.
* Add support for Edge Marking (only with shaders).
* Add support for 8MBit save types.
* Add support for RAM_COUNT register (only Vertex).
* Fixed some bugs in Frames Skip options.
* Fixed a bug savestate routines
Dolphin SVN r7599 (x64) Dolphin SVN r7599 (x64)
Developer's Note:
Dolphin is a Gamecube and Wii emulator. Most games run perfectly or with minor bugs. Games are playable at HD quality, up to 1080p. This is a remarkable feature the actualGamecube and Wii consoles are not capable of. As an open source project everyone can commit improvements. The code is hosted on code.google.com
DevHook DevHook
Booster has updated his firmware luanching tool, DevHook for the PSP to version 0.42 today. For those of you that don't know (i.e. 2.5/2.6 users that have just downgraded), DevHook allows you to launch another firmware version up to 2
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