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Genesis Plus Project 19-04-08




Genesis Plus Project 19-04-08
Version: 1.0

Platforms: Mobile Gaming, Wii


Categories: Games

Upload date: 29 Jan 12

Developer:

License: Freeware

Downloads: 12

File Size: 983 Kb
Download Free Genesis Plus Project 19-04-08 



Rating: 0.0/5 (Total votes: 0)




  Genesis Plus Project 19-04-08

If you have been particularly nostalgic of your SEGA Genesis and MegaDrive games, we do hope the Genesis Plus Project we've reported a month ago brought you lots of fun. Today, the homebrew emulator's developer Eke-Eke has released more fixes to make sure you'll have a smoother old-school gaming experience.

Originally coded by Charles MacDonald, the Genesis Plus Project now supports progressive mode (480p) for the Nintendo Wii. Developer Eke-Eke also solved the problem of the "red screen" by creating two versions of the emulator - one for NTSC/PAL and another for EURGB60. Here are the complete changes straight from dev eke-eke:

Genesis

* updated SVP core: fix some perspective issues in Virtua Racing (thanks to Notaz)
* added internal SAT update during VRAM Fill: fix unmasked sprites during Battletech's intro
* fixed m68k core issues with gcc 4.2.3: fix Xperts, Lemmings 2, M1 Abrams Battle Tank
* forced YM2612 Enveloppe update: fix intro music in Batman&Robin (thanks to Aamir)

NGC / Wii

* removed not working DVD features (Wii mode only)
* fixed Timers with PAL roms
* added EURGB60 TV mode support: fix "red screen" issue with PAL Wii when using RGB cable
* added PAL50 TV mode support (PAL and NTSC roms), see video options
* added "TP reload" option, use "System Reboot" (Wii mode only)
* added Front SD rom loading support with LFN & subdirectory browsing (Wii mode only)

So you might have read "Front SD rom loading support" there somewhere. That's a different thing with Front SD writes and dev Eke-Eke insists that they are still not supported. With all the complicated terms and instructions, you have to read the manual and history notes included in the file. Remember, your Wii's safety first.
 
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