We just got word from the QJ forums that Syn-z has released the source code for version 1.70 of DGEN, the Sega Genesis/Mega Drive emulator for the PSP. This should allow people to work on their own little tweaks to the DGEN code to make for personal versions of the DGEN emulator, or as reference material for use on their own works.
Up on Syn-z's webpage, there's a small note which, according to Japanese translation sites, says that the source code is essentially free for people to use. The next bit is a little tough to decipher though, so we're putting up the whole message for you to read:
Alteration and feel free to do so.
Published content is a problem, or if you have any hope of applause button from the bottom of the Web.
However, this and other questions about what is accepted so please be patient.
That being said, you can try sending him a message through the "Clap!" link at the bottom of the webpage if you have any concerns or questions about the code. Enjoy!
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
libnds 20060719 Update libnds 20060719 Update from devkitPro today are libgba and libnds libraries updates, which brings more compatibility between the two and making coding for both platform easier. Macros from libgba have now been added to libnds and changes (most apparent of which are in the interrupt system) have been implemented on libgba
Python-PSP Budding programmers who want to try their hand out on a language which a bit more readable than most can check out the PlayStation version of the Python programming language entitled "Python-PSP"
PIXELMAN Homebrew developer Sylus101 updated PIXELMAN to version
Woopsi Woopsi Developer's note:
A
This version adds support for a "drop" event to enable drag-and-drop functionality. The ScrollingPanel has been refactored to fix the bugs spotted by DoZ. It includes a new ColourPicker gadget supplied by Mark Adamson that allows a colour to be chosen by manipulating RGB sliders
Inflate / Deflate Library Inflate / Deflate Library
Inflate/Deflate library by Henoheno, includes some of Ruka's work.
int do_compress_m2m (char *pIn,int nInSize,char *pOut,int nOutSize,int level); /* compression */
int do_decompress_m2m(char *pIn,int nInSize,char *pOut,int nOutSize); /* decompression(restoration) */
English readme translation by Tenchu included
Easy Accelerated Image Rendering Library Easy Accelerated Image Rendering Library
Hazed Mirror Productions (http://hazedmirror.gmdude66.net/index.php) presents The Easy Accelerated Image library.
INTRODUCTION Most new C/C++ PSP developers use graphics.c/h for rendering images. However, in my own experience, the graphics
Virtual Game Maker Virtual Game Maker f you fancy making your own DS games, but have no iprogramming experience, then this is for you. Based on RPGMaker, Virtual Game Maker by Globoeil is a homebrew application that allows you to make your own RPG games for the DS that are 'Zelda-like', without any programming knowledge whatsoever. Here's the changelog for the latest release, v0
Lua Player Mod 4 (FW 1.5) Lua Player Mod 4 (FW 1.5)
Homebrew developer cools dropped by the QJ.Net PSP Forums earlier today and unloaded Lua Player Mod 4. It should be remembered that Mod 3 was based on LuaPlayer v0.20. This release, on the other hand, was based on v0.16 which should make it faster. cools also mentioned that Mod 4 was built using the latest sdk and lua 5.1.2
Engine02 10/08/29 update (PSP) Engine02 10/08/29 update (PSP)
from Stealth:
E02 is a versatile, multiplatform 2D game development system. Its editors and powerful script interface allow users to create the characters and environment that make up the game, while the program handles I/O, low-level player/object management, etc
Woopsi Woopsi fro ant152:Version 0.35 is now out. Changes are listed below. The most significant changes this time around include the addition of a keyboard gadget for text input, cursor support in the TextBox gadget and re-written VBL integration to use a much simpler timer gadget for VBL-based code.I've attached a screenshot of the keyboard
Comments on DGEN:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if DGEN supports it