BenHur has released the latest update to intraFont, the archive that lets PSP homebrew developers to use genuine PSP fonts. The update to intraFont 0.22 has a couple of bug fixes along with new features: S-JIS parsing and ASCII characters caching.
Users are encouraged to look through the readme before using the library. Here's the changelog from v0.21 and v0.22:
intraFont v0.22:
* added support for S-JIS string parsing: use flag INTRAFONT_STRING_SJIS in intraFontLoad() (thanks to psp-kaihatu-yotien - I hope that's his name... )
* added pre-caching for ASCII characters: use flag INTRAFONT_CACHE_ASCII in intraFontLoad()
* added support for extended ASCII in text strings (e.g. "251" for the (c) copyright symbol)
intraFont v0.21:
* no new features, bugfix version only
* bug fixed which could cause graphical glitches (thanks to StrmnNrmn)
* bug fixed where intraFontMeasureText() could return a wrong value (thanks to StrmnNrmn)
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
Lua InputLib Lua InputLib
daaa57150, the maker of Mega A**hole Portable, has released the first in a series of development libraries for making Lua apps and games. This version, called Lua Input Lib, focuses on creating useful inputs for your homebrew
QWRev Release 1 QWRev Release 1
A port of the client component of the original QuakeWorld engine to the Nintendo Wii.
The engine is a feature-complete implementation of the QuakeWorld 2.40 engine. Unlike Q1Rev, there are LOTS of servers around the world that are able to accept this engine as a client for netplay
PSPWrite Making the Sony PlayStation Portable seem more like an end-all, be-all Swiss Knife tool instead of just a handheld comes Zx-81 once more and his array of nifty homebrew applications - and this time, he bears the latest version of PSPWrite
Micro Lua DS 1.1 Micro Lua DS 1.1 Micro Lua is an homebrew for Nintendo DS which allow you to lauch Lua scripts (www.lua.org). Tens of functions have been added to Lua 5.1.3 source code. This allow you to create applications and games very simply on your favorite console.
Changelog;
This version correct the bug with exceptions
nandMMC nandMMC
Thanks to the hard work from Swizzy Soft you now have the ability to read or write your Xbox nand in a userfriendly and effective way.A nandMMC V1.0 lets Corona 4GB users take advantage of some great functionality.
Highlights of nandMMC V1.0 are dumping the nand or writing an image to the nand
Project Sheratan Project Sheratan This Project aims to create a Card Battle engine for RPG games on Nintendo DS, mimicking the Baten Kaitos series's card system.*Created classes for management of characters. (Sprites from http://www.spriters-resource.com)*CardTray class created for checking player's card selections and transforming them into character actions
NDS Texture Converter NDS Texture Converter NomadTeam released a fun tool for homebrew makers recently, and while it's meant for the DS, we're pretty sure you can find other uses for this little app of theirs. We present to you the NDS Texture Converter.The NDS Texture Converter lets you add a little something extra to your homebrew games
Box2D 2.0 (SVN r80) This is a modified version of Box3D physics engine by Erin Catto
Velocity Library Velocity Library
Velocity Library, otherwise known as vLib, is a specical library that's meant to aid users in developing their own games. ZettaBlade's just released it for public use, and he's already out and about answering questions for the people.
Without further ado, here's the rather lengthy features list for it
LuaPlayerHM (source code) LuaPlayerHM (source code)
Hey all,
I haven't been able to do much psp programing since starting university, so i have decided to release my source for LPHMv3. Also included is the source code for the lua core that LPHMv3 uses. This core is optimised alot for the psp.
I hope this helps out other developers.
Please support LuaPlayer Euphoria, and PGE
Comments on intraFont:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if intraFont supports it