Symbian OS | Pocket PC | Smartphone | Android | BlackBerry | Apple iPhone OS | Java | Mobile Gaming | Linux | Palm | Win CE | Tablet  
     

Free Mobile Software, Themes, Games, Apps for PDA and Smartphones

     
Search by Device
My Device

  
Search by Category
Business & Profession
Databases
Dictionary & Translator
Entertainment
Finance
Games
Healthcare & Medicine
Internet & Communications
Multimedia & Graphics
Organisation & Productivity
Programming & Development
Reading
Science & Education
System Utilities
Themes & Wallpapers & Skins
Travel & Navigation
Search by Platform
Android
Apple iPhone OS
iPad
iPhone
iPod Touch
BlackBerry
Java
Linux
Maemo Nokia Internet Tablet
MeeGO
Sharp Zaurus
Mobile Gaming
Nintendo DS
Playstation 3
Playstation Portable
Wii
Xbox 360
Palm OS
Symbian OS
Series 60
Series 80
Series 90
UIQ
Tablet PC
Windows CE.NET
Windows Mobile Pocket PC
Windows Mobile Smartphone
     


 
 
Monkey 64 Source Code




Monkey 64 Source Code
Version: 1.0

Platforms: PSP, Mobile Gaming


Categories: Programming & Development

Upload date: 21 Dec 11

Developer:

License: Freeware

Downloads: 12

File Size: 175 Kb
Download Free Monkey 64 Source Code 



Rating: 4.0/5 (Total votes: 1)




  Monkey 64 Source Code

PSMonkey has just released the source code for his N64 emulator. Hopefully this will help devs move one stop closer to getting a fully working N64 emulator on the PSP, but it seems as if PSMonkey released this just to disprove naysayers of his operation. After several accusations declaring that PSMonkey stole work from other devs, it seems as if the poor guy has been harassed lately. PSMonkey had this to say:

"Ok, I ment to post this sooner but was holding off so I can clean up the commenting. Since some people are so hell bent on proving daedalus did everything or I just fully stole every line of code from pj64, I desided to just post anways and if they need suport they can go **** them selfs.

Anyways here is the source. If any coders need serious suport or have questions. Feel free to contact me via PMs or on my forums."

As you can see, he isn't too happy with what people have been saying, and if this isn't proof enough to shut people up then it doesn't look like anything will. Nonetheless, it'll be nice to see some real developers try to make the best of this source code.
 
Like it? Share with your friends!

If you got an error while installing Themes, Software or Games, please, read FAQ.
 
Similar Software:

Phoenix Game Engine (Lua) 0.01Phoenix Game Engine (Lua) 0.01
Phoenix Game Engine (Lua) 0.01  Phoenix Game Engine (PGE) is a fully featured engine for game development written by InsertWittyName and MK2k. PGE Lua is the Lua wrapper of that engine. Features: pge.controls - Handling button and analog input. pge.dir - Directory access and file system operations that deal with directories. pge
DS Game Maker release 6/24/2008DS Game Maker release 6/24/2008
DS Game Maker release 6/24/2008 We've got big news coming in for the homebrew devs out there, as a new build of the DS Game Make application gets released for public use. As its names implies, this program is a PC-based tool that will enable you to make your very own games for the Nintendo DS handheld system
Xgraphics 1st EditionXgraphics 1st Edition
Xgraphics 1st Edition Over on our PSP Development forums, xart has just announced that the Xgraphics part of XSDK is now ready and available. You can get your copy by clicking on the download link. According to the Xart website, Xgraphics is "a set of C++ classes for allowing cross platform graphics to be achieved in your Xcode projects
Daaa's animLib v4 modDaaa's animLib v4 mod
Daaa's animLib v4 mod Daaa's just released a new version of his animLib mod on our forums. This version, 0.2, now includes two more helpful functions: width() and height(). According to daaa, these new functions will help you "smoothly replace your images in your code
OpenBoROpenBoR
OpenBoR Changelog: * Moved DebugInfo Option from video options to system options * Added new option in System Options to Disable File Logging. Which improves load times if you are not concerned about log files and in-gameplay logging slowdown. Default Enabled
PAlib as of 9.30.06PAlib as of 9.30.06
PAlib as of 9.30.06 Little things kill, a song once said. It means that we shouldn't take small details for granted because it's what makes big things better--as with Mollusk's new PAlib BETA version; it may have a lot of minute changes but that's what makes this program better
SkyAnimator for WindowsSkyAnimator for Windows
SkyAnimator for Windows HuangYZ has released JGE++ v0.2b with SkyAnimator. JGE++ (Jas Game Engine) is a 2D game engine designed for the graphic unit of a platform. It is a non-platform-relative engine for all kinds of 2D game design, and now supports both Windows and PSP
KnowledgeKnowledge
Knowledge Knowledge is an engine i been creating in my spare time since August, 31 of 2008. The goal is to make a practical and fast engine where developers can feel comfortable and do things in a organized way. The engine features over 40
PvfLibPvfLib
Since Kojima wanted a video for his application but was not "too keen" going through all the complexities it entails - porting a complex library from windows and sqashing bugs; hence, his Pvf (PSPVideoFormat) Encoder/Playback Library was born
WoopsiWoopsi
Woopsi Ant512 has released a new version of Woopsi, now called Woopsi v0.27. For those who haven't heard of it, Woopsi v0.27 is a GUI Development Library based on the AmigaOS windowing system. In other words, it helps coders make user interfaces for their homebrew projects
 

Comments on Monkey 64 Source Code:

Comments not found

Name:


Comment:


Enter text from image below:

Turn on images!

 
 

If you noted an error or download link is broken, please, report it via this page or use comments.
 

Please, select device to check if Monkey 64 Source Code supports it
 
 
© Pantich 2009 - 2025 All rights reserved.