Program used to build games on the PSP. Entered into the 15-day LUA coding competition of PSP News and Lik-Sang.
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X5 Developer X5 Developer
KaotiK DesignZ and PSP3D have announced the release of a Developer version of the popular X5 PSP web browser portal. Since modability was requested by many for the next version, Kaotik DesignZ have added an all-new section in X5 especially for any applications you have made and want to include in the next version of the X5 browser portal
PSDeveloper PSDeveloper
PSDeveloper BETA is a Windows application that will allow you to develop for the PSP. This homebrew application works on both Windows Vista and Windows XP. Here's a list of features of TRStealthX' PSDeveloper BETA has:
Insert common, media, and net headers.
Insert callback routines.
Example codes of Hello World and Displaying an image to the PSP
GripShift Hello World GripShift Hello World
From the readme:
Instructions
------------
1. Copy the contents of MS_ROOT into the root of your memory stick.
(This will overwrite the first GripShift savegame slot).
2. Launch the US version of GripShift.
3. Load up the game (if it doesn't autoload).
4. See your PSP run unsigned code. :)
It'll autoexit after some time
Visual Application Visual Application
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Lua Compiler Lua Compiler
melterx12 from our forums has released a new program today to help Lua coders get to grips with the language and compile ua code for running on a PSP. Some of you may be thinking that you don't need a compiler for Lua code, you can simply write it in notepad and save the Luascripts as .Lua files
Raptor3D Raptor3D
Update: Just a day after the first alpha was released, Kojima has updated his homebrew 3D engine to incorporate a few new features.
Here's what he had to say:
"This version adds visualizers. Visualizers are a plugin based(I.e to create one you inherit the base visualizer class) and each surface has one
Nitro Engine V 0.5.1 Nitro Engine V 0.5.1 ** This is a 3D game engine, a lot of functions designed to simplify the ** process of making a 3D game. There are lots of things I have to add and ** another things to improve, but you can start doing some things with current ** version
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LuaPlayerHM8 LuaPlayerHM8
Homebrew developer homemister was able to sneak in one last surprise before the weekend hits as the latest version of LuaPlayerHM is now finally available for download. Following the version 8 drivers previously released a few weeks ago, this official release comes with the actual player, a web browser, as well as all of its related drivers
FreeTypeGX FreeTypeGX
FreeTypeGX is a wrapper class for libFreeType which renders a compiled FreeType parsable font into a GX texture for Wii homebrew development. FreeTypeGX is written in C++ and makes use of a selectable pre-buffered or buffer-on-demand methodology to allow fast and efficient printing of text to the EFB
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