The HOMEbrew Menu Standard Library is a simple code library that allows developers to easily incorporate a HOME menu similiar to Nintendos into their applications.
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In The Air Build 2060115 Source Code In The Air Build 2060115 Source Code
Lylatitude has updated his homebrew game for the PSP, In The Air, to Build 2060115. In The Air is a re-written plane shooting game, originally on Windows. You need to rotate your PSP 90 degrees to play. The source code is released too
PSP Stackless 2.4.4 1 PSP Stackless 2.4.4 1
Last month, PSP homebrew developer carlosedp created a PSP port of the Stackless Python 2.4.4 programming code. Now, in case you're one of the guys who picked up on this earlier announcement, and were looking forward to more news from the author, we'll be updating today with some good news
devkitARM 19b for Linux devkitARM 19b for Linux devkitPro has released another bugfix for the popular homebrew development kit.Here's a rundown of what's new:This release fixes the malloc problems with GBA code. The elf2flt code has now been removed due to user issues and the minor fact that it no longer works with an arm-eabi target. Some minor fixes have been made in the newlib stdio patches
Daedalus PSP R11 Source Daedalus PSP R11 Source
It looks like everyone's favorite Nintendo 64 Emulator is finally up with a brand new version. Daedalus R11 is here, boasting numerous changes and fixes that should improve performance on everyone's handhelds.
For those who haven't heard of it, Daedalus R11 is a Nintendo 64 emulation application for PSPs
PSP7800: Atari 7800 emulator for PSP PSP7800: Atari 7800 emulator for PSP
PSP homebrew coder zx-81 passed by the QJ.Net Forums earlier to announce that PSP7800 has been updated to version 1.0.6. In case the readers are wondering what this application is, it's a PSP-based homebrew emulator for running Atari 7800 console games
LuaPlayerHM LuaPlayerHM
Here's a bit of good news for the guys who've been keeping tabs on homemister91's LuaPlayerHM application for the PlayStation Portable. The developed passed by the QJ.NET Forums to announce the release of this homebrew's version 6
Miro Lua Miro Lua
PlayStation Portable homebrew developer hopefuls and beginners, here's a head's up. Coder omerjks has just released a new build for Miro Lua, bumping up the numbers to version 2.4. The new release features quite a number of bug fixes, tweaks, and improvements
PvfLib Since Kojima wanted a video for his application but was not "too keen" going through all the complexities it entails - porting a complex library from windows and sqashing bugs; hence, his Pvf (PSPVideoFormat) Encoder/Playback Library was born
PMP Mod PMP Mod
A mod by Malloc of Jonny'sv1.00 of PMP Mod which supports full resolution AVI files. At the moment, Jonny is using a custom video "container" so you will have to use the accompanying muxer to make your media files compatible.
* I wasn't able to crash it in the last 10 days, it should be stable and reasonably fast
Raptor3D Raptor3D
Just the other day, we had the LTE studios people releasing their custom-made 3D engines for homebrew developers. And since I wasn't quite expecting it, I was pleasantly surprised.
And again, I wasn't expecting any other engines. Atleast not so soon! Well, it's nice to be surprised once in a while
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