Volumetric Shadow Demo The "Volumetric Shadow Demo" is an NDS graphics hardware technology demo, which is mainly targeted towards new NDS developers, who want to see how to activate and utilize some of the NDS' graphics hardware features.
Changelog:
- Fixed the tutorial (thanks to zeruda!) :^)
- Fixed a typo in the readme (thanks to jello!) ;^)
- Updated the readme.
- Cleaned up console initialization and propper use of libnds' definitions.
- Fixed material / lighting bug.
- Added and fixed come source comments.
- Fixed initialization function.
- Fixed the view class and its usage.
- Replaced the floating point gluPerspective() whith its fixed point counterpart.
- Reworked some parts of the mesh rendering.
- Removed last bits of "useless stuff.
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