WiiWizard lets you install a Wii Application Template inside your Visual Studio (Express) 2008. This way, youa€ll be able to create a Wii Project the same way you create a Windows one, simple and fast. The Template has the libogc's MakeFile and a main.cpp ready to compile (a recommended starting point!). It also has IntelliSense pre-configured for libogc stuff. It's based on the PAlib Application Wizard.
Since version 1.1, the installation method changed, instead of running java scripts, you run a Windows executable. That increases compatibility with Vista/Seven. There's also a new feature called Output Style Fix. This fix tells the compiler how Build Output should look like, this way Visual Studio can show you where an error is when you build your project and double click this error in the Output window.
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LuaPlayer HM LuaPlayer HM
Homebrew developer homemister91 dropped by QJ.NET PSP Development Forum and released a new build for the application LuaPlayer HM, bumping the Lua-based system browser up to version 4.1.
Aside from the usual fixes that comes with version change, homemister has also added a couple of neat new features
Woopsi Woopsi Homebrew coder ant512 is back to update Woopsi, a handy GUI library for creating homebrew user interfaces for the Nintendo DS. Woopsi 0.99.4 is mainly a bug fix release to correct some issues from the previous versions. Changelog:
Fixes:
All makefiles no longer create .ds.gba and .sc.nds binaries.
Fonts include doxygen comments
LuaFWii Check out the latest update to LuaFWii which brings it to v1
Woopsi Woopsi from ant512:
This release is the first alpha version. At this point I'm mainly concerned with bugfixing and tidying up than adding significant new features.
Big changes this time around include the removal of PALib support and a directory restructure. This is the first release of Woopsi that ships as a proper library
GRRLIB GRRLIB
GRRLIB v2.0: Nintendo Wii library utilizing the Wiimote controller - Image 1We just got informed that homebrew developer NoNameNo will stop developing the application GRRLIB for the Nintendo Wii console.
As a farewell for this program and its followers, the coder released version 2.0
libwiisprite libwiisprite
Wiibrewers Chaosteil, Feesh and Arikado has released a new version of libwiisprite, a handy sprite library for the Nintendo Wii that uses GX as its underlying rendering engine
Daaa's animLib v4 mod Daaa's animLib v4 mod
You guys remember Grimfate126's Lua animation library, animLib? Daaa has released his own mod of Grimfate's original lib over on our PSP Development forums. First of all, both this mod and the original app lets homebrew devs create animations easily using spritesheets. Perfect for those who are just starting out on Lua coding
Lua 3rd Person Camera Example Lua 3rd Person Camera Example
Homebrew developer blah has released a new build of his helpful demonstration for other Lua coders. Using an edited Lua Player (packaged) he has incorporated a "Gumlook.at" code to show how a 3rd Person Camera angle can be created using Lua.
This new version, v0
JelloPhysics demo JelloPhysics demo
We've already seen a couple of homebrew physics engines ported on the PlayStation Portable with impressive results. Homebrew developer Drakon adds yet another one to the pile with the PSP JelloPhysics demo.
Patterned out of the C#-based Soft Body Physics library made by walaber, this handheld version sports a seamless translation of the physics engine
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