If you remember the simple yet addictive homebrew game that developer andyauff roled out via the QJ.NET forums, Jewel Thief, then prepare to get a blast to the past as he has just churned out an updated version of the game. Sporting a set of new features, as well as a complete code overhaul, this one should be right up your download list if you're one who enjoys simple yet fun time-wasters.
Here's the changelog:
* Can now control player with d-pad as well as analog nub
* Code overhauled: now just one, much more efficient script
* Backgrounds appear randomly
* Unlimited levels
* Gradually increasing difficulty up to level 20
* Pause function
A new control scheme, a cleaning-up and tightening of the code, unlimited levels? Sweet. As always, consult the readme first if you have any questions regarding play or installation. Enjoy!
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from jojojoris:
Hello everyone,
It took a little longer but here it is.
WARNING:The Load and Save feature don't work. The app will crash if you try. The save/load state with the L and R-trigger works well. It isn't fully working but you can enjoy the bigger canvas and analog support.
Changelog:
+Added seperate menu/game/help/credits screen
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