Wire3D
Thanks to the work of Wii developer antibyte today we have version 1.0.2 of Wire3D.A Wire stands for (Wii Independent 3D Rendering Engine) and is a developer tool to use the framework / library / 3D engine designed to develop games / applications for the Nintendo Wii.A The full changelog is listed below.A
Changelog v 1.0.2
"v1.0
GRRLIB
GRRLIB is a C/C++ 2D/3D graphics library for Wii application developers. It is essentially a wrapper which presents a friendly interface to the Nintendo GX core. With it, coders can quickly and easily start creating graphical applications
Wire3D - Today we have a sweet release from Wii developer antibyte. Antibyte has released Wire3D version 1.0.1 of the Wii Independent 3D Rendering Engine which inclues the framework, library, 3D engine used to develop games and applications for your Nintendo Wii. See the full changelog below.
v1.0
Wii Game Studio
Wii homebrew developer Robert Dixon has emailed us to let us know that he has now released his latest project, Wii Game Studio. It's a code-free easy tool for developing Wii homebrew.
Do take note of the fact that this is just a Beta release, hence there may still be bugs lurking about
WiiuseJ
If you're a programmer, you might take an interest in this new Java API, WiiuseJ. It's a simple and lightweight API that lets you write Java programs that can interface with the Wiimote as well as the Nunchuck. Since it's a Java library, it will let you write programs independent of the console itself
WiiWizard
from luccax:
WiiWizard lets you install a Wii Application Template inside your Visual Studio (Express) 2008. This way, youa€ll be able to create a Wii Project the same way you create a Windows one, simple and fast. The Template has the libogc's MakeFile and a main.cpp ready to compile (a recommended starting point!)
Need help developing Flash games for the Wii console's Wiimote controller? Developers Mario Klingemann, Adam Saltsman, and Robert Hine have just announced the release of MarioToo, which is described as a Javascript and Flash-based Application programming interface (API)
Wii Config
As the latest from homebrew developer Waninkoko, Wii Config version 1.0 is the developer's first release of a homebrew semi-brick circumvention tool for the Nintendo Wii
Wii Config
As the latest from homebrew developer Waninkoko, Wii Config version 1.0 is the developer's first release of a homebrew semi-brick circumvention tool for the Nintendo Wii