Version 0.2 of WiiColEm, a port of the ColecoVision emulator for the Nintendo Wii is now out folks, bringing a slew of new features and improvements.
Ported by Raz0red for the Nintendo console, the latest update includes the following changes:
Cartridge-specific overlays
Default keypad (controller) image for cartridges without specific overlays
Ability to set the default keypad (controller) size
Ability to specify whether to use cartridge-specific overlays (global and per-cartridge).
GX based scaler
Ability to adjust screen size to any size/dimensions via the "Screen Size" option under "Display". If this is entered after loading a cartridge, the last frame will be displayed to assist in sizing.
USB support
SDHC support
Classic Controller Pro support
Support for ColecoVision MegaCart(R)
Fixed Lord of the Dungeon save/load state issues
Fixed Opcode memory expansion save/load state issues
Fixed save/load state bug causing the palette to not be restored correctly (Aquattack, War Room)
Ability to set Wiimote orientation (sideways/upright) for navigating menus
Firing in Aquattack is now supported via the right analog stick (GameCube, Classic/Pro controllers).
Fixed bugs caused by pressing multiple keypad buttons simultaneously
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It uses the aka.wiimote object for Max/MSP by Masayuki Akamatsu
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