360 Multi Builder
There was a recent update made to the 360 Multi Builder tool that helps you to create Jtag/ECC/Reset Glitch images for your Xbox. This update brings the 360 Multi Builder to version 0.94
nandMMC
Thanks to the hard work from Swizzy Soft you now have the ability to read or write your Xbox nand in a userfriendly and effective way.A nandMMC V1.0 lets Corona 4GB users take advantage of some great functionality.
Highlights of nandMMC V1.0 are dumping the nand or writing an image to the nand
Glitch360Key Updater 1.0.4.37
Zackwarror and seb117 from the Glitch Team have updated their Glitch360Key Updater to version 1.0.4.37. This handy piece of software allows you to flash chips
InFeCtuS Programmer
The team of homebrew developers behind the highly versatile InFeCtuS modchip has just released a new build for the application InFeCtuS Programmer, bumping it up to version 0.0.3.9. The team said that this is going to be the final build for the program.
According to the coders, v0.0.3
XNA Game Studio 3.0
This release represents the beta of Microsoft XNA Game Studio 3.0, which enables hobbyists, academics, and independent game developers to easily create video games for Windows and the Microsoft Zune digital media player using optimized cross-platform gaming libraries based on the .NET Framework.
The XNA Game Studio 3
XNA Game Studio Express
Being a part of the Creators Club sounds very inviting isn't it? Microsoft offers students and hobbyists for game development a chance to be a member of this group by down loading XNA Game Studio Express Beta. This program is based on Visual C# Express 2005 and contains the "Spacewar" game as a sort of starter kit for developer hopefuls
Simply Explosion Maker (SEM)
Looks like PSP and NDS homebrew masters need to make some space for Xbox 360 homebrew developers. Since the very recent release of XNA beta, we've already got our hands on a couple of them. The first one was FX14 XNA by ARogan (BACKLINK TO FOLLOW)
And now here comes Xbox 360 homebrew application no
When Microsoft announced the XNA Studio for enthusiasts, it was welcomed with open arms by the community, partly because it was a noble idea, and partly because it meant that homebrew received a lot of audience
XNA SiteStrip Composer Tool
John Harding has a nifty tool out for people who would like to churn out things for Microsoft's XNA. The app basically does what it says - it helps you create(yeah I know the name of the thing says compose, but it's all in the same baskey you know? Create, compose, boink... it's a long list) Sprite Strips a bit faster