If you got an error while installing Themes, Software or Games, please, read FAQ.
Supported operating systems:
S60 1st Edition, S60 2nd Edition, S60 3rd Edition, S60 3rd Edition FP1, S60 3rd Edition FP2, S80 6.0, S80 7.0, S90 7.0, UIQ 2.0, UIQ 3.0, UIQ 3.1, Windows Mobile 2003, Windows Mobile 2003 Smartphone, Windows Mobile 5.0, Windows Mobile 5.0 Smartphone, Windows Mobile 6 Classic, Windows Mobile 6 Professional, Windows Mobile 6 Standard, Windows Mobile 6.1 Classic, Windows Mobile 6.1 Professional, Windows Mobile 6.1 Standard, Windows Mobile 6.5 Professional, Windows Mobile 6.5 Standard
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HeadEscaper HeadEscaper - The object of this game is to use your hands and catch the rings. You get 10 points for each one you catch and 100 bonus and next round for all eight. Free man every round after five.
This program requires that you have both the 'BeanDLL.dll' file ** and ** the runtime files for Visual Basic on your PocketPC computer
ReactorCrane ReactorCrane - The object of this game is to move the radioactive containers from the reactor to the storage area. You get 1 point for each container you move. If your crane or the container gets hit then game over.
This program requires that you have both the 'BeanDLL.dll' file ** and ** the runtime files for Visual Basic on your PocketPC computer
WitchCrops WitchCrops - The object of this game is to use your broom to pick the crops with your broom. You get 10 points for each one you get and 100 bonus and next round for all eight. Free man every round after five.
This program requires that you have both the 'BeanDLL.dll' file ** and ** the runtime files for Visual Basic on your PocketPC computer
CavemanStreams CavemanStreams - The object of the game is to hop from float to float and use your stick and knock down the fruits from the trees. You get 10 points for each fruit you knock down and 100 bonus and next round when you knock down 10 fruits. Free man every round after five
PasserMatch PasserMatch - The object of this game is to return the ball back to the player before it passes the line. You get 10 points each time you pass it back and 100 points and next round when he misses it. Free man every round after five.
This program requires that you have both the 'BeanDLL.dll' file ** and ** the runtime files for Visual Basic on your PocketPC computer
CartBubbles CartBubbles - The object of this game is to move in your cart and use the wheels to knock down the bubbles. You get 10 points for each one you knock down and 100 bonus and next round for all six. Free man every round after five.
This program requires that you have both the 'BeanDLL.dll' file ** and ** the runtime files for Visual Basic on your PocketPC computer
EggerBalloons EggerBalloons - The object of the game is to use the joypad or screen to direct your bird and drop the eggs on the balloons before they knock you down. You get 10 points for each balloon you knock down and 100 bonus and next round when you knock down all six. Free man every round after five
FrisbeeAliens FrisbeeAliens - The object of this game is to move and shoot down the aliens before they capture you. You get 10 points for each one you shoot down and 100 bonus and next round for all four. Free man every round after five.
This program requires that you have both the 'BeanDLL.dll' file ** and ** the runtime files for Visual Basic on your PocketPC computer
ClimbingChaser ClimbingChaser The object of the game is to knock the computer player off the mountain before he makes it to the top. You get 10 points each time you knock the computer player down and 100 bonus and next round when you knock the computer player off of the mountain. Free man every round after five