Ackermannfunktion Ackermannfunktion - Die Ackermannfunktion ist eine 1926 von Wilhelm Ackermann gefundene, extrem schnell wachsende mathematische Funktion, mit deren Hilfe in der theoretischen Informatik Grenzen von Computer- und Berechnungsmodellen aufgezeigt werden konnen. 1926 vermutete David Hilbert, dass jede berechenbare Funktion primitiv-rekursiv sei
Numerical_method_ODE_first_order Numerical_method_ODE_first_order - It is used to calculate value of y at a particular value of x given initial values of x and y and an first order ordinary differential equation .It uses Improved Euler method for that.
There are three modes of entering data, one where you have to give value of h and x(at which value is to be calculated) ,other you have to give no
CountThrees! CountThrees! - Have fun with math in this addictive, educational mini-game! Choose the numbers that divide by 3 and beat the clock. By playing CountThrees!, you'll teach your brain to quickly recognize numbers that divide by 3.
Fun for kids of all ages. Starts off easy and gets harder with higher levels
XHelper XHelper - XHelper is a great tool for a student trying to learn algebra. If you just completed your algebra homework and want to make sure its correct, this is the app for you.
v1.0 features
Time Table Drills Time Table Drills will randomly select numbers to assist in the mastery of the times table 0 through 12. You can select any or all the numbers 0 through 12, numbers are then selected randomly in the excersises. Indication for right and wrong answers are given, the ability to turn off all sounds is available as well
Other Software by developer «calnok»:
Resistors Resistors will help you to find the resistor value by choosing which color it have