WiMo Game Frameworks - The WiMo Game Frameworks (WiMo-GF) is an open source project that is intended to make it easier to write casual games for mobile devices using C# or Visual Basic .NET.
The initial release is targeted at building casual games for the Windows Mobile 5.0, 6.0, 6.1 and 6.5 platform. WiMo-GF is designed with extensibility and making your games future proof in mind. By developing your game against a set of abstract interfaces you will be able to easily compile your game with implementations of those interfaces for different hardware and devices with making no or minimal changes to your game. Work has begun to target the ZuneHD and support will be planned for Windows Mobile 7 as more information is available for that platform.
Although WiMo-GF was built for the novice to get up to speed quickly and easily, it supports many advanced features such as physics, collection detection, accelerometer input and planned support for on-line services such as high-score and cooperative game play. In addition if you need specialized functionality you can create a custom implementation of the interfaces to suite your needs.
Services Provided by WiMo-GF:
The following services are provided by the frameworks and are roughly organized by interfaces defined in the core WiMo-GF project.
Device/Hardware Specific
DisplayManager – Provides services to draw sprites to the display. The initial implementation is DirectDraw for Windows Mobile. Support is planned for Direct3D.
InputManager – Provides a layer of abstraction between the game and the input devices. This includes hardware buttons, accelerometer and some on-screen soft buttons for devices with limited hardware interface.
AudioManager – Provides a layer of abstraction between loading and playing sounds and music for your game.
GameEngine – Implementation of the gaming loop and basic features for primitives such as Shapes, Text and Images. The GameEngine also provides low level services to extract and load resources such as a images and audio files.
Gaming Services
PhysicsManager – Provides services to apply forces to your gaming sprites
CollisionManager – Collision Detection Algorithms
MenuManager – Simple way to display on-screen Menus
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Supported operating systems:
Pocket PC 2002, Windows Mobile 2003, Windows Mobile 5.0
Similar Software:
Pocket HTML Designer for PPC2003 Pocket HTML Designer for PPC2003 helps you to create your own web pages in your pocket pc without a help of desktop PC.
You need not remember or know the html tags used to build a web page. The menu options in Pocket HTML Designer creates a template tag for you that just needs to be filled up with your own data
Active Sync Connect Library Active Sync Connect Library - Easily modify files on your remote Windows CE based device with this library.
Working with ActiveSync as a developer is really painful, you have to spend hours to figure out how to copy a file from or to your device
PPCInstallBuilder Express PPCInstallBuilder Express is the next release of the popular PPCInstallBuilder family of products. Features of the Express version are: Customization of data (Company name, files to include in CAB files, etc) Creation of CAB files Customized Readme & License file selection for the installation program Selection of Processors to build the installation package for (i
Spb Kiosk Engine SPB Kiosk is an enterprise tool which helps you control how your Pocket PC devices are used. With SPB Kiosk you can lock the device to one or several business applications and restrict usage of any other features like games, multimedia, web browsing etc
SapphireRAS SapphireRAS
It is now possible to dial a remote connection and manage the device’s phone book from your application using the Sapphire RAS Utility. This will allow you to build advanced applications to allow your mobile application stay current with your business information
Socks Proxy A SOCKS proxy is a proxy server that is capable of forwarding nearly all types of network traffic, similar to a NAT router. It is very simple to use. Simply type in the port you would like the proxy server to listen on (defaults is 1080), then click the large "Start Proxy" button.
Some applications are SOCKS-ready and others are not
Libsssd 089m_20050905 Libsssd is a cross-platform, integer-based audio library designed for interactive applications and games on small devices such as smartphones/PDAs
Libsssd currently supports Linux (OSS, ESD), Win32, WinCE Intent/AmigaDE (hosted), and Symbian S60
Spb Kiosk Terminal SPB Kiosk Introduction
SPB Kiosk is an enterprise tool which helps you control how your Pocket PC devices are used. With SPB Kiosk you can lock the device to one or several business applications and restrict usage of any other features like games, multimedia, web browsing etc
LocalDB LocalDB allows software developers to use relational SQL databases from their applications. The database is file-based, fast, and very easy to use. You can use the SQL standard to manipulate its data.
There is no need for a network connection, because all data is stored locally.
If you need to synchronize, it is very easy and straightforward