So, another Sudoku player hits the Pocket PC, so what's different about this one? As per 5x5, another puzzle game from the 'stephj' stable, it's small lean and mean, with a clear no nonsense display. It only allows you to play Sudoku puzzles, it does not generate them.
SUDOKU.EXE is in the file Sudoku.zip
Written in eVC++ as a Win32 application, it requires no extras, or runtime, only the executable, which itself is under 16Kb in size. All the DLLs it calls are already on your device as part of the WinMo operating system.
Drop it on your ARM powered Pocket PC and it will run.
As it requires a touch screen, FileOpen, and FileSave dialogs, it will not run on Smartphones, and will say as much if you try and run it. It can deal with screen orientation changes, and will run on the majority of common screen formats. On QVGA landscape it just fits one way and on a 240x240 square device things get even tighter. It has been tested on all the current emulator images.
It creates and uses the file "Suduko Save.dat", in the root directory of your device. If the program is terminated by Task Manager or by the WinMo OS when it gets stressed out for resources, it will dump the current state of play to this file. When the program is restarted, you take up where you left off, but if the machine is soft reset, this auto-save feature will be bypassed.
There are two ways to get a puzzle started.
1.) If you want to use one printed in a newspaper, for example, you can edit your own starting puzzle pattern, by selecting 'New' from the menu. The grid background turns light grey to remind you that you are in this mode. Highlight the number in the selection box and tap a square to drop the number in it. When all the starting numbers are in, select 'Play' to store this as the starting position, and start playing the game. The background returns to white. Save this position as a puzzle that can be loaded again later if required.
2.) Alternatively create a text file, (.TXT) using your PC (Notepad) or PPC Pocket Word to create a Sudoku file using zeros as space fillers, similar to the text files in the archive. Two moderate puzzles are included.
Use the 'Open' menu to select and load the file.
The program will not let you play an invalid move, but it will let you play an incorrect one. To undo a move, tap the square again and it will clear, providing it was not part of the original start pattern. The menu option 'Reset' will clear the grid back to its original start pattern. The selected number can be changed by tapping the new number in the selection box, or alternatively, moved to the next number by use of the Left/Right buttons of the D-PAD, Up/Down in the case of landscape
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Supported operating systems:
Windows Mobile 2003, Windows Mobile 5.0, Windows Mobile 6 Classic, Windows Mobile 6 Professional, Windows Mobile 6.1 Classic, Windows Mobile 6.1 Professional, Windows Mobile 6.5 Professional
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