Supported architectures:
I386
PowerPC
Sparc (initially working, lots of additional work done)
AMD64 (experimentally working)
PowerPC64 (under development)
m68k (1.0.x only)
ARM (under development)
Other architectures and their status:
iA64: non compiling compiler, only some basic units for the compiler implemented
Alpha: non compiling compiler, only some basic units for the compiler implemented
MIPS: (non compiling compiler, only some basic units for the compiler implemented
AVR: under investigation
Supported targets for i386:
GO32 V2 DOS extender
Linux for i386
OS/2
Win32 for i386
FreeBSD/ELF for i386
SunOS/ELF for i386 (under development)
Beos for i386 (under development)
NetBSD for i386 (under development, currently maintainerless)
Netware for i386 (clib and libc)
WDOSX DOS extender
OpenBSD for i386 (under development, currently maintainerless)
Target OS2 via EMX
Watcom compatible DOS extenders
Target Darwin (Mac OS X) for i386 (under development)
BeOS/Zeta/Haiku for i386
Supported targets for SPARC:
SunOS/ELF for SPARC (under development)
Linux for SPARC
Supported targets for PowerPC:
Linux for PowerPC
Target Darwin (Mac OS X) (linking to external variables (cvar) not yet working)
NetBSD (core done, but not kept up to speed)
Target MacOS (classic)
MorphOS (basic units implemented, make cycle working)
Supported targets for PowerPC64:
Linux (under development)
Supported targets for AMD64 (x86-64):
Linux for AMD64
Win64 for AMD64 (experimentally working)
Supported targets for ARM:
Linux for ARM
WinCE (under development)
GameBoy Advance (under development via FPC 4 GBA Initiative)
PalmOS port (under development)
SymbianOS (under development)
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If you got an error while installing Themes, Software or Games, please, read FAQ.
Supported operating systems:
Pocket PC 2002, WinCE.Net 3.0, WinCE.Net 4.0, WinCE.Net 5.0, WinCE.Net 6.0, Windows Mobile 2003, Windows Mobile 5.0, Windows Mobile 6 Classic, Windows Mobile 6 Professional, Windows Mobile 6.1 Classic, Windows Mobile 6.1 Professional, Windows Mobile 6.5 Professional
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Why reinvent the wheel?
Contains a VisualStudio 2008 solution with:
A project C# and VB.net with a demo application to test the calculation of the dynamic key (RPN).
A project to generate the CAB file
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What's New in This Release:
· Adds new test UI.
What's New in 1
The Yard The Yard - The Yard is designed for anyone interested in learning how realistic game effects actually work. If you are writing a a game or simulation for the Windows Mobile OS and unsure about how to add realistic physics, collision detection, collision reactions and a host of other features to your games, The Yard will save you an incredible amount of time and energy
PPL - Pocket Programming Language Pocket Programming Language is a fast and easy-to-learn programming language that is fully object-oriented. PPL runs on all Smartphones, PocketPCs and PCs. Programs written for one system are 100% compatible with each supported platforms. PPL comes with a complete development environment on the PC, Smartphone and PocketPC allowing you to develop anywhere from your PDA
Windows Mobile 6.5 Widget Packager Windows Mobile 6.5 Widget Packager makes it easier for Windows Mobile 6.5 Widget developer to generate widget config file and package the widget files into .wgt file. You will no longer have to do these jobs manually. It's developed in C#
SapphireBattery SapphireBattery
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Quick access to prior scripts:
· Keeps a library of your prior script edits. Script Modes: Spy run, Select script, Directory search
Other Software by developer «Yury Sidorov»:
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Free Pascal Compiler is compatible with your device AnyDATA ASP-725