ABATIS II: The Mound is a new game from a popular series of puzzle-games for a single player. The goal of this game is to gain scores in the process of clearing out the mound of bricks. You add bricks to the mound from above, below and from sides so that they form blocks of three and more similar bricks. These blocks will eliminate themselves and the mound will be cleared out.
The game requires your skill to contrive the moves and foresee the development of the situation on the board and just a little bit of luck. The game teems with the variety of possible tactic approaches and strategic methodic, that can be used for achieving success. The presence of "gravity" and special moves: side throw, which enables you to place a necessary brick even in the most inaccessible place, and a lift - the move which enables you to raise the whole column of bricks and change the situation on the board in a moment. This makes our game incredibly interesting. The situation on the board changes quickly - sometimes you have to make tens of seemingly unnecessary moves, piling the mound with various bricks, for you to be able to make a necessary move. However sometimes an efficient move, made at the end of a breathtaking combination, may cause chain reaction of the elimination of blocks and the board will be cleared almost completely.
As it's almost impossible to tear yourself away from the game, its design is especially oriented towards a long-lasting game. It's been created exclusively for PDA and it uses all the advantages and the convenient way of operating such kind of a device. The game possesses intuitively comprehensible interface, powerful system of collecting statistics, High Score table and help system. As the game's tactics is formed by the combinations of many moves, there's a unique possibility, hardly available in any other game, to revert not just on one but on several moves at once, it helps to correct not only those wrong moves which have been made involuntarily, but ordinary logic mistakes of yours as well. However this doesn't make the game simple or easy.
There are three types of the game present here. They have slight differences in their rules but they require completely different tactics and strategic methods from the player. The possibility to choose both the number of bricks' coloring and the range, as well as the scheme of changing the number of colors used, enable the player to vary the game's complexity. This makes our game unbelievably interesting and after you successfully go through one level, you can't resist the temptation to proceed to the next one.
When you choose game parameters, you can set them not only according to your skills but to your present mood as well. You choose few bricks' colorings, and you easily go through some ten or even more levels, staying relaxed and even bored a bit, wondering how smart you're being today doing so easy away with incredible abatises and mounds of bricks. If you choose a harder variant, you'll have to concentrate on how to deal with super-complicated puzzles, and every level passed will equal to the victory of some famous commander. But real commanders also need the possibility to relax, enjoying interesting and leisurely victories. You'll have to train a lot to master the skills of setting the parameters convenient particularly for you, but it's not the problem, you start from the easiest and then - you'll see yourself.
The main thing here is that playing our game you train your logics and strategic skills, that helps you to become a real dab hand in this area.
· 3 game types Classic, Knockout or Mixed;
· 70 different settings for each game type;
· Unlimited levels;
· Undo up to last 25 moves;
· Display 3 Next bricks;
· Optional help for moves;
· 8 High Scores for each parameter setting
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Supported operating systems:
Palm OS 3.x, Palm OS 4.x, Palm OS 5.x
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System Requirements
Supports all handhelds running Palm OS 4
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