After having a full month's worth of an update reprieve, CWCheat finally has a new version. Homebrew developer weltal is back with CWCheat 0.1.7 Rev.C and we've got quite a changelog ahead of us. One of the most popular cheating apps in homebrew history is now spruced up with more features and bug fixes.
* [ALL] now it's possible to do pg up/down in the text reader (left/right)
* [ALL] optimizations and removal of various part of the code to reduce prx size
* [ALL] added an entry for the memory editor (disabled for now)
* 0000005: [POPS] now it's possible to use again the memory card manager functions with older pops loaded trough popsloader or with an old OE CF
* 0000001: [ALL] Fixed a buffer overflow in the remaps selection screen which could make cwcheat crash and show some graphic glitch when selecting a file with a long name. plus a better check for the file opening process was added
* 0000002: [ALL] added float support in the fixed/diff search
* 0000003: [ALL] fixed the macro support which didn't work and crashed cwcheat while loading the macro. this was caused by an old reference to older folders which is now fixed. plus a check for the presence of the file was added to prevent crash with wrongly referenced macros
* added support to save (only 3.40)/read (all Firmwares) *.VME memory cards
* various fixes
* [SITE] added more checks in the cheat add functions
* [SITE] now it's possible to add cheats by pasting the db snippet of the game+cheats you want to add
* [SITE] fixed various glitches in the db, if you find something like "_L 0" "_L " "_L 0 0" or other wrongly formatted entries please report them
* [SITE] Added a lot of missing images
* [SITE] removed various "cloned"/with bad id/with missing game name or id games
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