CEAPI provides an interface for calling Windows CE API functions directly from PocketC. It includes a set of Windows compatible header files, some example PocketC programs and a library DLL that provides data type conversion where required. Supports all versions of Windows CE from version 2.0 to PocketPC2002 on HPC, PPC, HPCPro, PocketPC, HPC2000 and PocketPC2002 platforms. A large number of API entry points are supported directly. Entry points not provided in the interface can be called using run-time binding. In general a call to a function from PocketC using CEAPI looks identical to the same function call from Visual C++ or evc. CEAPI also includes a set of functions for accessing real memory and a mechanism for calling functions in standard DLLs. A runtime only version is available to allow end-users to run programs that are written using CEAPI. In addition a kitbuilder download is provided so that programmers can generate a kit including the CEAPI runtime DLL. Individual CAB file downloads are available for each developer platform from the CEAPI web site at www.pcform.net. These are considerably smaller than the all in one download. Requires PocketC V3 for Windows CE.
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Supported operating systems:
Pocket PC 2002, Windows Mobile 2003, Windows Mobile 5.0
Similar Software:
diPacker diPacker is an advanced executable file compressor for PDA, capable of reducing the file size of programs by as much as 70%. diPacker makes executable files and libraries smaller, increase free space on memory cards, decrease load times across networks, and download times from the internet; it also protects programs against reverse engineering
WiMo Game Frameworks Technology Preview WiMo Game Frameworks - The WiMo Game Frameworks (WiMo-GF) is an open source project that is intended to make it easier to write casual games for mobile devices using C# or Visual Basic .NET.
The initial release is targeted at building casual games for the Windows Mobile 5.0, 6.0, 6.1 and 6.5 platform
JWMD ExceptionBox An ExceptionBox (window) for applications in case something went wrong
GameWrite GameWrite - GameWrite is a miniature IDE that can be used to create Pocket PC games and multimedia applications on your Pocket PC . It's possible to do this without using Embedded Visual Basic or a desktop compiler. GameWrite uses the ASpriteCE Game Control as it's engine, and you can access any of ASpriteCE's functions from within the IDE
6DOF A little 6DOF voxel engine (with MUCH help from Nils Pipenbrinck and Pedram "Pedi" Azad)
DotFred Task Manager DotFred Task Manager - The Task manager application is a bunch of several useful tools in just one tool. The name is maybe not appropriated anymore because of all the stuff it provides now. But at the beginning it was just made to manage all running processes as the Task Manager does in Windows on a normal PC
DetectDeviceType DetectDeviceType is a PC utility program that attempts to detect what type of device you have and whether Microsoft .Net Compact Framework and OpenNETCF Smart Device Framework are installed. Download and Install:
- Download DetectDeviceType.
- Install it by double-clicking DDTSetup.exe you just downloaded and following the on-screen prompts
The Yard The Yard - The Yard is designed for anyone interested in learning how realistic game effects actually work. If you are writing a a game or simulation for the Windows Mobile OS and unsure about how to add realistic physics, collision detection, collision reactions and a host of other features to your games, The Yard will save you an incredible amount of time and energy
MobiAccess Development Framework MobiAccess Development Framework Demo
MobiAccess - One solution for all platforms!
MobiAccess is a mobile development framework that enables developers to easily create mobile applications for data collection without extensive knowledge on mobile development. It handles data replication (mobiSync) and data visualization (mobiVision) as well
SapphireFTP SapphireFTP
Your application may be dealing with all different types of data files. These could be stock lists, orders, images; pretty much anything your application can store. But consider the need to transfer these files from your device to your server
Comments on CEAPI - Windows CE API interface for PocketC:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
CEAPI - Windows CE API interface for PocketC is compatible with your device Dell Axim X30