WiMo Game Frameworks - The WiMo Game Frameworks (WiMo-GF) is an open source project that is intended to make it easier to write casual games for mobile devices using C# or Visual Basic .NET.
The initial release is targeted at building casual games for the Windows Mobile 5.0, 6.0, 6.1 and 6.5 platform. WiMo-GF is designed with extensibility and making your games future proof in mind. By developing your game against a set of abstract interfaces you will be able to easily compile your game with implementations of those interfaces for different hardware and devices with making no or minimal changes to your game. Work has begun to target the ZuneHD and support will be planned for Windows Mobile 7 as more information is available for that platform.
Although WiMo-GF was built for the novice to get up to speed quickly and easily, it supports many advanced features such as physics, collection detection, accelerometer input and planned support for on-line services such as high-score and cooperative game play. In addition if you need specialized functionality you can create a custom implementation of the interfaces to suite your needs.
Services Provided by WiMo-GF:
The following services are provided by the frameworks and are roughly organized by interfaces defined in the core WiMo-GF project.
Device/Hardware Specific
DisplayManager – Provides services to draw sprites to the display. The initial implementation is DirectDraw for Windows Mobile. Support is planned for Direct3D.
InputManager – Provides a layer of abstraction between the game and the input devices. This includes hardware buttons, accelerometer and some on-screen soft buttons for devices with limited hardware interface.
AudioManager – Provides a layer of abstraction between loading and playing sounds and music for your game.
GameEngine – Implementation of the gaming loop and basic features for primitives such as Shapes, Text and Images. The GameEngine also provides low level services to extract and load resources such as a images and audio files.
Gaming Services
PhysicsManager – Provides services to apply forces to your gaming sprites
CollisionManager – Collision Detection Algorithms
MenuManager – Simple way to display on-screen Menus
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Supported operating systems:
Pocket PC 2002, Windows Mobile 2003, Windows Mobile 5.0
Similar Software:
SapphireMail SapphireMail
Emails are a powerful method of communication with the ability to send messages and files around the world almost immediately, free of charge. Being able to send and receive emails on your device within your eVB, VB
MobiAccess Development Framework MobiAccess Development Framework Demo
MobiAccess - One solution for all platforms!
MobiAccess is a mobile development framework that enables developers to easily create mobile applications for data collection without extensive knowledge on mobile development. It handles data replication (mobiSync) and data visualization (mobiVision) as well
Smart Device Framework Smart Device Framework - The Smart Device Framework is an application framework which enriches and extends the .NET Compact Framework. There are a lot of new class libraries and controls along with all the existing class libraries and controls available from www.opennetcf.org
The Yard Lite The Yard Lite: Overview
Think "Pick - A - Part" for software developers, educators, students and the curious minded.
The Yard is designed for anyone interested in learning how realistic game effects actually work
WMGL WMGL - WMGL is the Graphic Library developed for Windows Mobile devices. It provides easy-in-use interfaces for fast alpha blending and various 3D effects. You can use it from your C++ or C# (.NET CF) project.
The library is currently used in the Touch Shell project
Pocket HTML Designer for PPC2003 Pocket HTML Designer for PPC2003 helps you to create your own web pages in your pocket pc without a help of desktop PC.
You need not remember or know the html tags used to build a web page. The menu options in Pocket HTML Designer creates a template tag for you that just needs to be filled up with your own data
SapphireSIM The Sapphire SIM utility provides the Visual Studio developer with the ability to manage the SIM card of a Pocket PC Phone Edition, Windows Mobile or Smartphone device. It enables the user to add, change and delete contacts from teh normal and fixed sialling areas of the SIM card
Quick PocketSetup Professional Quick PocketSetup Professional is the easy way to create Professional Setups for Pocket PC
emDos Reference for Pocket PC 2002 / 2003 emDos Reference for Pocket PC 2002 / 2003 - emDos Reference will be of immense help to all DOS programmers, never mind even you are a beginner.
It has got rich features to show list of commands with explanation. All the DOS commands is on your finger click now.
Try this unimaginable utility at once
SecureTrial SecureTrial allows developers to create fully-functional trial versions of their .NET Compact Framework applications. When you add SecureTrial to your C#.NET or Visual Basic .NET program, users are given a trial period during which to evaluate the program
Other Software by developer «Kevin Wolf»:
not found
Comments on WiMo Game Frameworks Technology Preview:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
WiMo Game Frameworks Technology Preview is compatible with your device E-Ten G500