"As You Can See, a lot of work has-been put Into the graphics. Most of Things are particle-based. To Get The Most Out of the 66 MHz CPU tiny In The NDS, I Had Lots of Things to optimize. For example, a fun fact: The Core Of The particle engine has been "hand-written in ASM to make it as fast as possible. The result Is That The Engine CAN handle Nearly 1500 particles at full 60 FPS! This Probably Makes It The Homebrew game with Most advanced graphics ever made. Not bad for the Nintendo DS."
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