Homebrew coder Atien is back on the scene to update his PSP take of the nostalgic Atari space simulation game, Frontier: Elite II.
Developer's note:
FRONTIER 1337 is a port for PSP from the Atari ST version of the 1993 game FRONTIER - Elite II.
I used Tom Morton's sourcecode of his GLFrontier PC port. The whole merit goes to him. I learnt C language only to be able to play this game on the go, so everything is not optimised. For a better framerate result, set the level of shape detail to 'low' in the setup screen (start button), and disable things like 'Space dust, clouds etc' and 'Background stars'...
Don't try to change commander's name when you are saving your game ! If you want to change it, rename the file in the savs folder.
Changelog:
30% speed improvement!
Choice between fullscreen and original resolution at the begining.
Select button is now also used to switch between radar and missiles.
The game engine FPS can be show/hide by pressing right trigger plus select button.
Now, you have to press CROSS button to pass the police arrest.
Hold R trigger for moving the mouse cursor slowly (thanks JLF65 from DCEmu for the help).
Hold R trigger and press D-pad UP to force mis-jump.
Brand new PSP splashscreen and icon.
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