AmbientTalk is an experimental object-oriented distributed programming language developed at the Software Languages Lab at the Vrije Universiteit Brussel, Belgium. The language is primarily targeted at writing programs deployed in mobile ad hoc networks.
AmbientTalk is a research platform to experiment with new language features or programming abstractions to facilitate the construction of software that has to run in highly volatile networks exhibiting intermittent connectivity and little infrastructure.
The language's concurrency features are founded on the actor model and have been largely influenced by the E programming language. The language's object-oriented features find their influence in languages like Smalltalk (i.e. block closures, keyworded messages) and Self (prototype-based programming, delegation). Finally, the language has a functional core, inspired by Scheme and Pico.
AmbientTalk's main differences with mainstream languages are that:
· It employs a purely event-driven concurrency framework, founded on actors.
· It abandons the RPC abstraction in favor of asynchronous, non-blocking message passing. Because the system automatically buffers such messages while the receiver of the message is disconnected, the programmer can abstract from temporary network failures by default.
· It has built-in programming language constructs for objects to discover one another in the local ad hoc network. Peer-to-peer service discovery is built into the language.
· It features a dynamic OO kernel language built upon the principles of prototype-based programming. The kernel language supports reflection using mirrors, which provide access to an extensive metaobject protocol, making the language extensible from within itself.
· The language syntax derives primarily from the 'curly brace' family of languages, but it mixes in the keyworded messaging syntax from Smalltalk as well. This, together with AmbientTalk's lightweight block syntax, enables you to easily build your own control structures.
· The current implementation of AmbientTalk embraces the JVM as a platform. It's easy for AmbientTalk programs to use Java libraries, and it's easy for Java objects to use AmbientTalk as an embedded scripting language. This interaction is safe: even when AmbientTalk objects are "exposed" to the JVM, JVM threads cannot violate the concurrency constraints of AmbientTalk's actor model.
AmbientTalk runs on J2SE, J2ME under the connected device configuration (CDC), and Android 2.1 Platform.
Like it? Share with your friends!
Supported operating systems:
Google Android 10.x, Google Android 2.1, Google Android 2.2, Google Android 2.3, Google Android 3.0, Google Android 3.1, Google Android 3.2, Google Android 4.0, Google Android 4.1, Google Android 4.2, Google Android 4.3, Google Android 4.4, Google Android 5.x, Google Android 6.x, Google Android 7.x, Google Android 8.x, Google Android 9.x, Java ME, Java Nokia 240x320, Java SE 240x320
Similar Software:
UCML UCML (Ubiquitous Control Modeling Language) is an XML-based language aiming at utilizing the local resources of smart handheld devices. Develop and execute ubiquitous control applications depending on Sensors, Condition, Response
Learn DBMS Learn DBMS - This tutorial will especially help computer science graduates in understanding the basic-to-advanced concepts related to Database Management Systems. Database Management System or DBMS in short refers to the technology of storing and retrieving users’ data with utmost efficiency along with appropriate security measures
Learn NGN Learn NGN - Next Generation Networks (NGN) is part of present day telecommunication system, which is equipped with capabilities to transport all sort of media, such as voice, video, streaming audio/video, text etc. NGN is developed around the concept of packet switching as in Internet Protocol architecture
Learn Map Reduce Learn Map Reduce - MapReduce is a programming paradigm that runs in the background of Hadoop to provide scalability and easy data-processing solutions. This tutorial explains the features of MapReduce and how it works to analyze Big Data
Common Language Extension for Android Common Language Extension for Android - CLE is a common extension platform, which presents a general method for mixed language calls. It supports distributed object technique, which objects as medium to implement the mixed call between languages. Object is presented as a structured memory with a list of function pointers
kWS - Android Web Server kWS is a lightweight and fast web server especially designed for Android devices. It can be used to host websites and to serve files over HTTP. kWS implements HTTP-1.0 with basic & digest authentication schemes and supports dynamic DNS updates.
What's New in This Release:
· Fixed issues arising from internal Apache Harmony bugs
MobiForms MobiForms is the first rapid application development tool in the world specifically designed for Android smartphones. MobiForms offers all the tools in one "box" for the creation and deployment of any type of mobile application - from surveys to field service, from signature capture to bar coding
Learn MVC Framework Learn MVC Framework - This tutorial is targeted for .NET programmers beginning to learn MVC frameowork. This tutorial will bring you to Intermediate level of knowledge in MVC covering all the important aspects of MVC Framework with complete hands-on code experience
Learn EasyMock v2 Learn EasyMock v2 - EasyMock is a mocking framework, JAVA-based library that is used for effective unit testing of JAVA applications. EasyMock is used to mock interfaces so that a dummy functionality can be added to a mock interface that can be used in unit testing
Java JDBC Tutorials Java JDBC Tutorials - Java JDBC Tutorial Top Features • Exhaustive Examples for each concept, Gain expertise
Other Software by developer «AmbientTalk Team»:
AmbientTalk Interpreter AmbientTalk Interpreter - AmbientTalk is an experimental object-oriented distributed programming language developed at the Software Languages Lab at the Vrije Universiteit Brussel, Belgium. The language is primarily targeted at writing programs deployed in mobile ad hoc networks
weScribble weScribble - Draw with your friends!
Draw with your enemies!
Draw with anyone who has an Android device... and a finger!
This is a demo version of the weScribble application for collaborative drawing.
You can draw with anyone on the same wireless network, with changes synchronizing in real time