AmbientTalk is an experimental object-oriented distributed programming language developed at the Software Languages Lab at the Vrije Universiteit Brussel, Belgium. The language is primarily targeted at writing programs deployed in mobile ad hoc networks.
AmbientTalk is a research platform to experiment with new language features or programming abstractions to facilitate the construction of software that has to run in highly volatile networks exhibiting intermittent connectivity and little infrastructure.
The language's concurrency features are founded on the actor model and have been largely influenced by the E programming language. The language's object-oriented features find their influence in languages like Smalltalk (i.e. block closures, keyworded messages) and Self (prototype-based programming, delegation). Finally, the language has a functional core, inspired by Scheme and Pico.
AmbientTalk's main differences with mainstream languages are that:
· It employs a purely event-driven concurrency framework, founded on actors.
· It abandons the RPC abstraction in favor of asynchronous, non-blocking message passing. Because the system automatically buffers such messages while the receiver of the message is disconnected, the programmer can abstract from temporary network failures by default.
· It has built-in programming language constructs for objects to discover one another in the local ad hoc network. Peer-to-peer service discovery is built into the language.
· It features a dynamic OO kernel language built upon the principles of prototype-based programming. The kernel language supports reflection using mirrors, which provide access to an extensive metaobject protocol, making the language extensible from within itself.
· The language syntax derives primarily from the 'curly brace' family of languages, but it mixes in the keyworded messaging syntax from Smalltalk as well. This, together with AmbientTalk's lightweight block syntax, enables you to easily build your own control structures.
· The current implementation of AmbientTalk embraces the JVM as a platform. It's easy for AmbientTalk programs to use Java libraries, and it's easy for Java objects to use AmbientTalk as an embedded scripting language. This interaction is safe: even when AmbientTalk objects are "exposed" to the JVM, JVM threads cannot violate the concurrency constraints of AmbientTalk's actor model.
AmbientTalk runs on J2SE, J2ME under the connected device configuration (CDC), and Android 2.1 Platform.
Like it? Share with your friends!
Supported operating systems:
Google Android 10.x, Google Android 2.1, Google Android 2.2, Google Android 2.3, Google Android 3.0, Google Android 3.1, Google Android 3.2, Google Android 4.0, Google Android 4.1, Google Android 4.2, Google Android 4.3, Google Android 4.4, Google Android 5.x, Google Android 6.x, Google Android 7.x, Google Android 8.x, Google Android 9.x, Java ME, Java Nokia 240x320, Java SE 240x320
Learn Java Q A Learn Java Q A - The Java programming language has become a global standard for virtually every type of network application. By participating in a Java apps, you will learn how to use the Java Platform, Java for Mobile Devices, Java FX, Embeddable Java and more
Bugzilla Tweaks - Firefox Addon Bugzilla Tweaks - This Firefox extension modifies the pages loaded from bugzilla.mozilla.org and adds features including:
• Interleaving the bug's change history with the comments on the same page
• Showing the last time that a bug or attachment flag was changed
• Proving user name autocompletion support
• And many more..
Learn Eclipse Learn Eclipse - Learn Eclipse is an integrated development environment (IDE) for Java and other programming languages like C, C++, PHP, and Ruby etc. Development environment provided by Eclipse includes the Eclipse Java development tools (JDT) for Java, Eclipse CDT for C/C++, and Eclipse PDT for PHP, among others
Learn Objective C Learn Objective C - This reference has been prepared for the beginners to help them understand the basic to advanced concepts related to Objective-C Programming languages. Objective-C is a general-purpose, object-oriented programming language that adds Smalltalk-style messaging to the C programming language
Learn Scala Learn Scala - This tutorial has been prepared for the beginners to help them understand programming Language Scala in simple and easy steps. After completing this tutorial, you will find yourself at a moderate level of expertise in using Scala from where you can take yourself to next levels
Learn LISP Learn LISP - This reference has been prepared for the beginners to help them understand the basic to advanced concepts related to LISP Programming language. Lisp is the second-oldest high-level programming language after Fortran and has changed a great deal since its early days, and a number of dialects have existed over its history
Learn Java XML Learn Java XML - Extensible Markup Language, XML is a very popular simple text based language to be used as a mode of communication between the applications. It is considered as a standard means to transport and store data. JAVA provides an execellent support and rich set of libraries to parse, modify or inquire XML documents
Learn Pascal Learn Pascal - This tutorial is designed for Software Professionals who are willing to learn Pascal Programming Language in simple and easy steps. This tutorial should give you basic understanding on Pascal Programming concepts, and after completing this tutorial, you should be at intermediate level of expertise from where you can take yourself to higher level of expertise
Other Software by developer «AmbientTalk Team»:
AmbientTalk Interpreter AmbientTalk Interpreter - AmbientTalk is an experimental object-oriented distributed programming language developed at the Software Languages Lab at the Vrije Universiteit Brussel, Belgium. The language is primarily targeted at writing programs deployed in mobile ad hoc networks
weScribble weScribble - Draw with your friends!
Draw with your enemies!
Draw with anyone who has an Android device... and a finger!
This is a demo version of the weScribble application for collaborative drawing.
You can draw with anyone on the same wireless network, with changes synchronizing in real time