WiMo Game Frameworks - The WiMo Game Frameworks (WiMo-GF) is an open source project that is intended to make it easier to write casual games for mobile devices using C# or Visual Basic .NET.
The initial release is targeted at building casual games for the Windows Mobile 5.0, 6.0, 6.1 and 6.5 platform. WiMo-GF is designed with extensibility and making your games future proof in mind. By developing your game against a set of abstract interfaces you will be able to easily compile your game with implementations of those interfaces for different hardware and devices with making no or minimal changes to your game. Work has begun to target the ZuneHD and support will be planned for Windows Mobile 7 as more information is available for that platform.
Although WiMo-GF was built for the novice to get up to speed quickly and easily, it supports many advanced features such as physics, collection detection, accelerometer input and planned support for on-line services such as high-score and cooperative game play. In addition if you need specialized functionality you can create a custom implementation of the interfaces to suite your needs.
Services Provided by WiMo-GF:
The following services are provided by the frameworks and are roughly organized by interfaces defined in the core WiMo-GF project.
Device/Hardware Specific
DisplayManager – Provides services to draw sprites to the display. The initial implementation is DirectDraw for Windows Mobile. Support is planned for Direct3D.
InputManager – Provides a layer of abstraction between the game and the input devices. This includes hardware buttons, accelerometer and some on-screen soft buttons for devices with limited hardware interface.
AudioManager – Provides a layer of abstraction between loading and playing sounds and music for your game.
GameEngine – Implementation of the gaming loop and basic features for primitives such as Shapes, Text and Images. The GameEngine also provides low level services to extract and load resources such as a images and audio files.
Gaming Services
PhysicsManager – Provides services to apply forces to your gaming sprites
CollisionManager – Collision Detection Algorithms
MenuManager – Simple way to display on-screen Menus
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Supported operating systems:
Pocket PC 2002, Windows Mobile 2003, Windows Mobile 5.0
Similar Software:
PocketZeus Lite PocketZeus Lite will let you code, compile, debug and run your program directly on the Pocket PC.
The language is very simmilar to visual basic.
Zeus was designed as a interface language for use in data aquisition and robotics.
Think of Zeus as the ultimate programmable calculator
BDicty Dictionary Reader for PocketPC BDicty Dictionary Reader for PocketPC (pronounced "bee-dikti") is a specialized reader application for reference content.
Powered with rich set of language, professional, scientific and even entertainment dictionary databases, BDicty will quickly become one of the most valuable and used applications in your handheld
The Mortifier The Mortifier - This application will bridge the gap between you and coding Mortscript on your phone.
Quick access to prior scripts:
· Keeps a library of your prior script edits. Script Modes: Spy run, Select script, Directory search
Convhex Convhex - A very easy, intuitive, and graphical base converter. Features Copy & Paste functionality, as well as an "Exit" button to conveniently close the application. Performs the conversions in real-time as you enter the values, and uses large buttons, so you're not limited to th..
SapphireIMEI SapphireIMEI
If you are rolling out your application on Smartphone or Pocket PC phone edition devices, you may wish to record the device’s International Mobile Equipment Identifier (IEMI) or International Mobile Subscriber Identity (IMSI) numbers
Modbus Master ActiveX Control Modbus Master ActiveX Control - ** This is a trial download only ** The ActiveX control can be used with VB or VC for desktop development and eVB or eVC for Pocket PC development. This allows you to easily create your own simple HMI applications and is ideal for remote interrogation of PLC''s using a PDA and serial cable or wireless link
RAPI2 Managed Library RAPI2 Managed Library - A managed wrapper to access the features exposed by the COM interfaces for the Remote API 2. These classes allow the developer to access information, files, and the registry on a mobile device connected through ActiveSync from desktop applications.
What's New in This Release:
· Adds new test UI.
What's New in 1
myExtensions myExtensions- Add, edit, copy or delete registered filetypes on your PocketPC with ease. Main Features:
- Add new file extensions.
- Associate a registred file extension with another program.
- Delete unused file extensions.
- Copy registred filetypes.
- Change the icon of registred file extensions.
- Change description of filetypes
Shareware Lock Library Shareware Lock Library - Would you like to offer a demo or trial version of your Windows or Windows Mobile application? Would you like to offer a shareware version of your application?
Our Library comes in 2 flavors (a .NET Framework 2.0 library - for Windows Computers and a .NET Compact Framework 2.0 library - for Mobile devices)
Spb Kiosk Engine SPB Kiosk is an enterprise tool which helps you control how your Pocket PC devices are used. With SPB Kiosk you can lock the device to one or several business applications and restrict usage of any other features like games, multimedia, web browsing etc
Other Software by developer «Kevin Wolf»:
not found
Comments on WiMo Game Frameworks Technology Preview:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
WiMo Game Frameworks Technology Preview is compatible with your device HTC Gene 100