ScriptingAndAi - Demonstrative sample written in f# based on the book: Friendly F # (Fun with game programming) illustrates
an artificial intelligence written entirely with a scripting language built into f#.
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Supported operating systems:
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WinLabs WinLabs - WinLabs lets you always connected to the official Blogs i.e. Building Windows 8, Windows 8 Store and Windows 8 Application Development Blogs run by Microsoft and Windows engineering team. The blogs describes about the re-imagination, engineering & design issues of the upcoming windows 8 OS
I'm a VB "I'm a VB" is the app for all developers who are really passionated about the Visual Basic programming language. With this app you can stay up to date with news from the Visual Basic Developer Center
Themetastic Themetastic is a very simple free tool for developers. It shows examples of the various theme resources that can be applied to text in Windows Phone Silverlight applications. By using theme resources, it's easy to fit in with the look and feel of the rest of the system, but there are still choices to make
Smashingmagazine This application is for the Smashing Magazine blog. The blog blog offers resources and advice to web developers and web designers
Maze A classic maze written in f #, we use to simulate the physics jiglibx. Book:Friendly F# (Fun with game programming)
Ball Simulation Ball Simulation - Demonstrative sample written in f# based on the book: Friendly F # (Fun with game programming) illustrates
how f# is very convenient and easy to use to resolve scientific problems like in this sample where we simulate the
bounce of a ball on the ground
Rocket Simulation Rocket Simulation - Demonstration example written in f # based on the book: friendly F # (fun with game programming)
illustrates how through this language you can describe physical behaviors (in our case a rocket launched through the Moon direction is subject to various forces like moons and earth mass etc
Asteroids Simulation Asteroids Simulation - Demonstrative sample written in f# based on the book: Friendly F # (Fun with game programming) illustrates how
often a good problem definition must use specific algorithms to emprove the application performances
like in this sample where we used a space partition algorithm