eTcl -Evolane maintains and distributes eTcl, a flexible, light-weight runtime environment, available for Linux, Windows and now Windows Mobile (PocketPC and Smartphone, edition 2003, 2003SE and 5.0). eTcl brings the power, productivity and flexibility of the Tcl programming language to desktop and mobile platforms. Thanks to eTcl, developping cross-platform applications has never been so easy. eTcl provides the abstraction level to allow you to focus on your code, not on the underlying operating system specificities. Sockets, menus, high-level widgets, powerful theme engine, image handling are just bricks you can plug together to build complex and cross-platform applications in less lines of code. eTcl enable rapid application development and prototyping for mobile devices. eTcl is made available for free, so don't hesite to visit eTcl support page to learn more about it and try it
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Supported operating systems:
Windows Mobile 2003, Windows Mobile 5.0, Windows Mobile 6 Professional, Windows Mobile 6.1 Professional
Similar Software:
SapphireMail SapphireMail
Emails are a powerful method of communication with the ability to send messages and files around the world almost immediately, free of charge. Being able to send and receive emails on your device within your eVB, VB
MobiAccess Development Framework MobiAccess Development Framework Demo
MobiAccess - One solution for all platforms!
MobiAccess is a mobile development framework that enables developers to easily create mobile applications for data collection without extensive knowledge on mobile development. It handles data replication (mobiSync) and data visualization (mobiVision) as well
Active Sync Connect Library Active Sync Connect Library - Easily modify files on your remote Windows CE based device with this library.
Working with ActiveSync as a developer is really painful, you have to spend hours to figure out how to copy a file from or to your device
32feet.NET 32feet.NET - 32feet.NET is a library to make personal area networking technologies such as Bluetooth, Infrared (IrDA) and Object Exchange (OBEX) easily accessible from your .NET code whether you develop for desktop, mobile or embedded systems
DynRIL DynRIL - The Radio Interface Layer (RIL) provides an interface that handles the communication between the CellCore system software and the radio hardware. The DynRIL is a powerful wrapper that makes the job of phone applications developers much easier, regardless of the language used
MobiAccess Development MobiAccess is a mobile development framework that enables developers to easily create mobile applications for data collection without extensive knowledge on mobile development. It handles data replication (mobiSync) and data visualization (mobiVision) as well
FBA The Creator Create your GAMES and APPLICATIONS with very basic and easy language
HanDBase Runtime Development Package for All Platforms HanDBase Runtime Development Package for All Platforms - Bundle package for our HanDBase Runtime application builder for Palm OS, Windows Desktops, and Windows Mobile for Pocket PC handhelds! Overview: Build your own Palm OS or Pocket PC runtime application along with a desktop copmanion
Composite UI Framework for Windows Mobile Composite UI Framework for Windows Mobile - An application framework for developing composite user interfaces (similar to Silverlight/WPF) on Windows Mobile devices. It contains controls and graphic primitives that support rotation, scaling, animation, behaviours and transitions. Make awesome looking WinMo applications
SapphireBattery SapphireBattery
Battery power is not infinite. It is important to ensure that your users don’t find themselves without any battery power right when they need it the most
Other Software by developer «Evolane»:
iBoce iBoce - iBoce is a small program that allows to to boot Linux (or some other O.S.) directly from Windows CE tm, without the need for flashing your iPAQ. It does so by preloading the required data (kernel image, root image, ...) into RAM before preparing the hardware and jumping to the kernel entry point