Sensory Overload - A few days ago I published the Managed OpenGL ES wrapper. As a proof of concept, I went so far as to create a simple game for the HTC Touch Diamond that utilizes the G-Sensor, Nav Sensor, and the 3D hardware capabilities of the device. The end result is a simple Asteroids type game I call Sensory Overload.
The game is simple:
* Move the ship by tilting the device.
* Don't run into an asteroid.
* Blow up the asteroids into tiny pieces.
* When an asteroid spawns (it will be faded out), you have 5 seconds to get away from it before it can hurt you.
* Rotate the Nav sensor clockwise to fire a bullet.
* Rotate the Nav sensor counter clockwise to fire a spray of bullets. You can only use this special ability once every 5 seconds.
* Asteroids spawn every 15 seconds.
This is mostly intended as a demo or proof of concept to provide other developers starting ground to create their own amazing games for the HTC Touch Diamond.
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Supported operating systems:
Windows Mobile 5.0, Windows Mobile 6 Classic, Windows Mobile 6 Professional, Windows Mobile 6.1 Classic, Windows Mobile 6.1 Professional, Windows Mobile 6.5 Professional
Similar Software:
HawkHillside HawkHillside - The object of this game is to fly down the hill and use your eggs to hit the bubbles. You get 10 points for each one you hit and 100 bonus and next round for all four. Free man every five rounds.
This program requires that you have both the 'BeanDLL.dll' file ** and ** the runtime files for Visual Basic on your PocketPC computer
FrisbeeCourt FrisbeeCourt - The object of this game is to run on the court and avoid the balls while using your frisbee to knock down the aliens. You get 10 points for each one you shoot down and 100 bonus and next round for all four. Free man every round after five.
This program requires that you have both the 'BeanDLL
EggWatcher EggWatcher - The object of this game is to catch the blocks before they hit the egg case. You get 2 points for each block you stop. If a you or a block hits the egg case then you lose a man.
This program requires that you have both the 'BeanDLL.dll' file ** and ** the runtime files for Visual Basic on your PocketPC computer
BirdCommando BirdCommando - The object of this game is to move your bird and disable the missiles from the bottom. You get 1 point for each one you disable. If you get hit by a missile or one gets away then you lose a man.
This program requires that you have both the 'BeanDLL.dll' file ** and ** the runtime files for Visual Basic on your PocketPC computer
ParkAnimals ParkAnimals - The object of this game is to move and jump to avoid the birds and dogs. You get 1 point for each one you avoid. If you hit one on your shirt then you lose a man.
This program requires that you have both the 'BeanDLL.dll' file ** and ** the runtime files for Visual Basic on your PocketPC computer
BikeRide BikeRide - The object of this game is to ride your bike and avoid the rocks. The winner is the one that avoids the most number of rocks.
This program requires that you have both the 'BeanDLL.dll' file ** and ** the runtime files for Visual Basic on your PocketPC computer
LeafblowerTrains LeafblowerTrains - The object of the game is to hop from train to train and use your leafblower to catch the flying leaves before they hit you in the head. You get 10 points for each one you bag and 100 bonus and next round when you catch all eight. Free man every round after five
BatsMealtime BatsMealtime - The object of the game is to fly and use your feet to get the food before you power runs out. You get 10 points each time you take food and 5 each time you kick the computer bat and 100 bonus and next round when the computer player runs out of power. Free man every round after five
LoveBirds LoveBirds - The object of this game is to avoid the blue bird. The winner is the one with the most amount of time.
This program requires that you have both the 'BeanDLL.dll' file ** and ** the runtime files for Visual Basic on your PocketPC computer. Simply unzip the file for your processor and place the DLL file in the 'Windows' folder of your PocketPC computer
FrogRange FrogRange - The object of this game is to move your gun and shoot the frog in the head before he gets away. You get 1 point for each frog you shoot. If you miss 3 shots in a row then you lose a man.
This program requires that you have both the 'BeanDLL.dll' file ** and ** the runtime files for Visual Basic on your PocketPC computer
Comments on Sensory Overload:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Sensory Overload is compatible with your device Intermec CS40 QWERTY / Numeric