Uni - Galaxy at War - In this intergalactic Arcade/Strategy shooter, you fight for a faction and move up the ranks in order to cease control a galaxy called Uni.
This game is the ultimate combination of strategy and arcade and has great replay value because no "New Game" is the same. Uni is comprised of 10 regions which can each be conquered by one of four factions. Attack, rally, spy, and create alliances in order to cease control of Uni by way of compromise or take over.
Unique AI provides different challenges in 2 seamless game modes. Fight in a battle of wits against enemy factions by carefully managing your faction's regions, or face off against opponents in real time arcade battles with four unique ships and 360 ship movement.
So try the Uni (Galaxy at War) Demo Now! Maybe you have what it takes to become a General and "Cease Control!"
New Games: At the start of a NEW GAME you must choose your starting rank. This rank determines how much control you have over your factions forces and regions. You unlock new rankings by destroying enemies, winning battles, and conquering regions. You also choose which faction you want to represent. Your faction will not affect the gameplay at, but it does designate the color of your ships and flags.
Regions: Depending on your ranking, either you or your computer controlled General will manage the regions of your faction. Each region is divided into two halves with each half able to be conquered by a different faction. You receive 3 turns each round for performing specific actions. These actions include:
Attack - Attacks an enemy region in close proximity to your region.
Rally - Assemble 10 ships from a relative region and move them to current region. (Ships are available next round)
Spy - Steal an enemy region's stats. (Results shown next round)
Alliance - Befriend a faction. (Insures that you wont be attacked by a region)
Capture Region - Conquers an empty Region with 10 ships.
Attacking: It's easy to attack enemy factions. Before fighting a battle, you or your General set the number of ships your faction will attack with. You also set how many ships you want to retreat with. If you defeat all of the opponent's ships in that region, you conquer the opponent's region with your remaining ships.
Defending: Beware. Enemy factions can attack your regions. When this happens the number of Ships in your current region is the number of ships you must use to battle with. If all of your ships are destroyed, your region will be conquered by the enemy faction's remaining ships.
Battling: There are four main ships when battling an enemy faction:
Zio - A normal sized ship with decent acceleration, turning, and speed. It shoots missles at a slower rate but can take out any ship in two hits or less.
Maged - A large and Heavy ship with slow acceleration and speed. It does turn quickly and its missle eliminates any ship except other Mageds in one hit.
Eaven - This light and small ship has quick acceleration, turning, and speed. It also shoots missles quickly but the missles only do small amounts of damage.
El - This larger sized ship has fast acceleration and a decent speed. It turns at a normal rate and shoots decently powered missles at a steady rate.)
Battling Continued: At the start of each battle you are given a random ship, and everytime your ship is destroyed you either have to wait for the next ship to spawn, or transfer to the next active ship. These options depend on your rank.
Controls: Controlling your cursor in Uni Region's Mode is simple. Navigate the regions using the up and down keys on your phone and press fire to select a region. From there you can navigate the menu's to perform specific actions.
Ship Controls: Controlling ships in battle mode is only a tad more complicated. To accelerate and slow down, press the up and down keys on your phone. To turn your ship left and right, press the left and right keys on your phone. To fire a missile, press the fire key on your phone.
Tips: For every mode that you are in you can always press your phones soft key to pull up a menu allowing you to exit the game, navigate menus, and perform special rank specific functions.
Winning: In order to win the game, you must either conquer all the regions of Uni or have an alliance with only one faction and defeat all others. If you lose control of all of your regions, you will lose the game.
Stats: For every action you perform in Uni, you receive a certain number of points. These points are used to track your progress and determine when you will get your next promotion and move to your next rank.
Ranking System:
1) Airman
Airmen are beginner pilots ready to move up the ranks.
2) Sergeant
The General may at times allow Sergeants to control owned regions.
3) Master Sergeant
The General may at times allow Master Sergeants to interact with other regions.
4) Lieutenant
The General gives a Lieutenant control of the faction every first turn.
5) Captain
The General may at times give the Captian full control of the faction for the rest of the round.
6) Major
The General gives full control of the faction to a Major as long as there are more than two owned regions.
7) Colonel
The Colonel is the General's right hand man. The colonel has full control over the faction.
8) General
A General has full control over the faction and may switch ships when battling or choose not to battle at all and watch the battle simulate.
Developer Notes: Feel free to email Brandon Swift (Brandon@VSLStudios.com) with any questions and/or comments about Uni (Galaxy at War). Be sure to visit http://Brandon.berryreview.com/ for more fun games for your mobile phone and PC. Also check out VSLStudios.com for more information on the new company. Please say no to piracy and support your game developers. If you like a game, Buy It! Don't Pirate!
Copyright 2009. Brandon Swift. All Rights Reserved.
Uni and the Uni logos are trademarks of VSL Studios. All Rights Reserved. Distribution of this application without the expressed written consent of Brandon Swift is strictly prohibited.
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