AmbientTalk is an experimental object-oriented distributed programming language developed at the Software Languages Lab at the Vrije Universiteit Brussel, Belgium. The language is primarily targeted at writing programs deployed in mobile ad hoc networks.
AmbientTalk is a research platform to experiment with new language features or programming abstractions to facilitate the construction of software that has to run in highly volatile networks exhibiting intermittent connectivity and little infrastructure.
The language's concurrency features are founded on the actor model and have been largely influenced by the E programming language. The language's object-oriented features find their influence in languages like Smalltalk (i.e. block closures, keyworded messages) and Self (prototype-based programming, delegation). Finally, the language has a functional core, inspired by Scheme and Pico.
AmbientTalk's main differences with mainstream languages are that:
· It employs a purely event-driven concurrency framework, founded on actors.
· It abandons the RPC abstraction in favor of asynchronous, non-blocking message passing. Because the system automatically buffers such messages while the receiver of the message is disconnected, the programmer can abstract from temporary network failures by default.
· It has built-in programming language constructs for objects to discover one another in the local ad hoc network. Peer-to-peer service discovery is built into the language.
· It features a dynamic OO kernel language built upon the principles of prototype-based programming. The kernel language supports reflection using mirrors, which provide access to an extensive metaobject protocol, making the language extensible from within itself.
· The language syntax derives primarily from the 'curly brace' family of languages, but it mixes in the keyworded messaging syntax from Smalltalk as well. This, together with AmbientTalk's lightweight block syntax, enables you to easily build your own control structures.
· The current implementation of AmbientTalk embraces the JVM as a platform. It's easy for AmbientTalk programs to use Java libraries, and it's easy for Java objects to use AmbientTalk as an embedded scripting language. This interaction is safe: even when AmbientTalk objects are "exposed" to the JVM, JVM threads cannot violate the concurrency constraints of AmbientTalk's actor model.
AmbientTalk runs on J2SE, J2ME under the connected device configuration (CDC), and Android 2.1 Platform.
Like it? Share with your friends!
Supported operating systems:
Google Android 10.x, Google Android 2.1, Google Android 2.2, Google Android 2.3, Google Android 3.0, Google Android 3.1, Google Android 3.2, Google Android 4.0, Google Android 4.1, Google Android 4.2, Google Android 4.3, Google Android 4.4, Google Android 5.x, Google Android 6.x, Google Android 7.x, Google Android 8.x, Google Android 9.x, Java ME, Java Nokia 240x320, Java SE 240x320
Similar Software:
HTTP Client HTTP Client - This app allows you to make HTTP requests to any web services on the net. It supports GET, POST, PUT and DELETE requests. Headers and parameters also available for customization
Learn IPv4 Learn IPv4 - This tutorial has been designed to help beginners understand basic concepts of IPv4 required to work with any TCP/IP based protocols
Where Am O? - Firefox Addon Where Am O? A helpful extension for AMO developers.
The only functionality right now is to clearly identify what AMO server you are on and let you switch between that page on others.
Add your own dev server by going to about:config and creating the pref extensions.whereamo
HTML Viewer HTML Viewer - HTML source viewer. Enter a website address and get the html code + web view of the site... New features! You can share (import) website address from other applications and share (export) the html code to other applications. You can search for text in the code
CSS Reference Complete CSS reference with syntax, examples, browser support, and more
Bugzilla Tweaks - Firefox Addon Bugzilla Tweaks - This Firefox extension modifies the pages loaded from bugzilla.mozilla.org and adds features including:
• Interleaving the bug's change history with the comments on the same page
• Showing the last time that a bug or attachment flag was changed
• Proving user name autocompletion support
• And many more..
Learn CSharp Learn CSharp - C# is a simple, modern, general-purpose, object-oriented programming language developed by Microsoft within its .NET initiative led by Anders Hejlsberg. This tutorial will teach you basic C# programming and will also take you through various advanced concepts related to C# programming language
Learn Node js Learn Node js - This tutorial is designed for software programmers who wants to learn the basics of Node.js and it's architectural concepts in simple and easy ways. This tutorial will give you enough understanding on components of Node.js with suitable examples. Node.js is a very powerful JavaScript based framework/platform built on Google Chrome's JavaScript V8 Engine
Learn Euphoria Learn Euphoria - Euphoria's first incarnation was created by Robert Craig on an Atari Mega-ST and it was first released in 1993. It is maintained by Rapid Deployment Software. Euphoria is simple, flexible, easy to learn, and interpreted high-level programming language for DOS, Windows, Linux, FreeBSD and more
Mgmt Information System Mgmt Information System - This tutorial has been prepared for the beginners as well as advanced learners who want to learn the basics of Management Information System
Other Software by developer «AmbientTalk Team»:
AmbientTalk Interpreter AmbientTalk Interpreter - AmbientTalk is an experimental object-oriented distributed programming language developed at the Software Languages Lab at the Vrije Universiteit Brussel, Belgium. The language is primarily targeted at writing programs deployed in mobile ad hoc networks
weScribble weScribble - Draw with your friends!
Draw with your enemies!
Draw with anyone who has an Android device... and a finger!
This is a demo version of the weScribble application for collaborative drawing.
You can draw with anyone on the same wireless network, with changes synchronizing in real time