WiMo Game Frameworks - The WiMo Game Frameworks (WiMo-GF) is an open source project that is intended to make it easier to write casual games for mobile devices using C# or Visual Basic .NET.
The initial release is targeted at building casual games for the Windows Mobile 5.0, 6.0, 6.1 and 6.5 platform. WiMo-GF is designed with extensibility and making your games future proof in mind. By developing your game against a set of abstract interfaces you will be able to easily compile your game with implementations of those interfaces for different hardware and devices with making no or minimal changes to your game. Work has begun to target the ZuneHD and support will be planned for Windows Mobile 7 as more information is available for that platform.
Although WiMo-GF was built for the novice to get up to speed quickly and easily, it supports many advanced features such as physics, collection detection, accelerometer input and planned support for on-line services such as high-score and cooperative game play. In addition if you need specialized functionality you can create a custom implementation of the interfaces to suite your needs.
Services Provided by WiMo-GF:
The following services are provided by the frameworks and are roughly organized by interfaces defined in the core WiMo-GF project.
Device/Hardware Specific
DisplayManager – Provides services to draw sprites to the display. The initial implementation is DirectDraw for Windows Mobile. Support is planned for Direct3D.
InputManager – Provides a layer of abstraction between the game and the input devices. This includes hardware buttons, accelerometer and some on-screen soft buttons for devices with limited hardware interface.
AudioManager – Provides a layer of abstraction between loading and playing sounds and music for your game.
GameEngine – Implementation of the gaming loop and basic features for primitives such as Shapes, Text and Images. The GameEngine also provides low level services to extract and load resources such as a images and audio files.
Gaming Services
PhysicsManager – Provides services to apply forces to your gaming sprites
CollisionManager – Collision Detection Algorithms
MenuManager – Simple way to display on-screen Menus
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Supported operating systems:
Pocket PC 2002, Windows Mobile 2003, Windows Mobile 5.0
Similar Software:
wxWidgets wxWidgets - wxWidgets is an open source C++ framework providing common API across supported platforms, but uses the native graphical user interface (GUI) and other facilities on each platform.
wxWidgets lets developers create applications for Win32, Mac OS X, GTK+, X11, Motif, WinCE, and more using one codebase
PPCInstallBuilder Express PPCInstallBuilder Express is the next release of the popular PPCInstallBuilder family of products. Features of the Express version are: Customization of data (Company name, files to include in CAB files, etc) Creation of CAB files Customized Readme & License file selection for the installation program Selection of Processors to build the installation package for (i
SapphireSIM The Sapphire SIM utility provides the Visual Studio developer with the ability to manage the SIM card of a Pocket PC Phone Edition, Windows Mobile or Smartphone device. It enables the user to add, change and delete contacts from teh normal and fixed sialling areas of the SIM card
eSQL Pocket PC eSQL is a small, fast, portable and powerful embedded relational SQL database for Windows and Windows Mobile devices. Based on excellent database engine sqlite, eSQL provides rich features including:
- A complete database is stored in a single cross-platform file.
- No setup or administration needed
CEAPI - Windows CE API interface for PocketC CEAPI provides an interface for calling Windows CE API functions directly from PocketC. It includes a set of Windows compatible header files, some example PocketC programs and a library DLL that provides data type conversion where required. Supports all versions of Windows CE from version 2
Back Up and Strip Back Up and Strip - Embedded Visual Basic 3.0 (eVB 3.0) does not remove all of the unnecessary formatting characters when it compiles or makes the .vb files that you distribute. Naturally, size of your .vb is very important since it will be installed on a Pocket PC or Win CE device with limited storage and memory
Pocket HTML Editor for PocketPC 2003 Pocket HTML Editor for PocketPC 2003 - Best Ever Web Developement tool for PDA users. Best place to develop your web pages while on the move. Infinite number of options that you would never have dreamt.
Key Features:
Professionally and Newly designed User-Interface that speeds up Data Entry
HanDBase Runtime Development Package for All Platforms HanDBase Runtime Development Package for All Platforms - Bundle package for our HanDBase Runtime application builder for Palm OS, Windows Desktops, and Windows Mobile for Pocket PC handhelds! Overview: Build your own Palm OS or Pocket PC runtime application along with a desktop copmanion
Other Software by developer «Kevin Wolf»:
not found
Comments on WiMo Game Frameworks Technology Preview:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
WiMo Game Frameworks Technology Preview is compatible with your device Lenovo ET560