* I lost the weight when you start on a trial basis.
* UMD games from Game ID "-" has gone. (Example: ULJM-00001 -> ULJM00001)
* PS1 games that you can get the game ID.
* Homebrew on startup, and then calculate a hash value from the executable, the game was to be used as ID.
* Macrofire.ini from, [Main] section, [AnalogStick] to delete a section, all the settings in it [Default] moved to the section.
* Macrofire.ini settings "UseVolatileMemory" was abolished.
* Macrofire.ini settings "UseGraphicsMemory" is "ForcedLowMemoryMode" to change the name.
* By dynamically allocated storage for the macro, you can register as a macro as far as memory.
* Settings dialog box for the button, in addition to automatic detection until now, you may choose to use a button like the old version was adopted.
Status notification * Engine status notification is to change the name.
* Status notification to ON, the switching of the state in addition to the engine run hot key macros / was to show that effect when you stop.
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