Momentum Ball (source code) Here's a new game for the Nintendo DS released by homebrew developer NEON725, which makes extensive use of the handheld's dual screen capabilities with Momentum Ball.
While this is the first time that the developer has tried coding a game using PAlib, the game plays on a very unique concept regarding momentum and force placed in a virtual object.
The object of the game is to basically have the ball you're controlling avoid all the bullets slowly going towards you at increasing speeds. You also have the ability to freeze the momentum once you lose one of lives.
Once you download the game, just make sure to copy the appropriate file into your Nintendo DS's storage device and boot it from there. The developer also included the source code for Momentum Ball for those of you who want to study how the game was made.
Anyway, we hope you enjoy the download.
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