W3DGL W3DGL - This library (distributed as .java file) combines the essential features of mobile 3D graphics in a very small engine so searching standard features in the huge API is obsolete. You create Triangles and Quads, which only require three (four) vectors and an image object (for texturing) as arguments, and add them to an instance of Engine
WapTo Me Creating a mobile wap site has never been that easy!
zmobile Zmobile is an open source library to help build J2ME applications
J2MEGL J2MEGL - The J2MEGL (Java 2 Micro Edition Game Library) is a high-customizable library to speed up the development process involved in games when dealing with repainting, sprites and movement.
It is based on the MIDP-1.0 specification
db4o db4o - db4o is the open source object database that enables Java and .NET developers to slash development time and costs and achieve unprecedented levels of performance
W3D2 W3D2 is a more accurate and efficient version of W3D, the Library for easy 3D programming. From the ground up again. Contains floating-point simulation and simulation of trigonometric functions. The sample program Sample.java that represents a rotatable textured cube, which is 2741 bytes long
JJOS Shell JJOS Shell - JJOS is an experimental and educational shell program with extensible functionality. Good for beginner programmers, or simply for curious people. The shell supports cascaded commands, which helps user to type much less and act efficiently
HECLet HECLet - HECLet includes Hecl programming language and is like a mix of applet and javascript for J2ME mobile phones. It is very simple to write, install and run your own mobile applications. You can download and optionaly install own HECLet scripts from any webserver. The syntax based on Hecl - visit www.hecl.org - and has MIDP 1.0 support
UnicodeMidlet UnicodeMidlet provides a user interface for browsing all of the unicode characters on Java ME phones
Comments on bongi dot mobi:
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Date: 7 Jul 12
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