JPEGator is a .NET class library that can be used to compresses and decompresses JPEG (.jpeg, .jpg) images from your C# or Visual Basic applications using .NET Compact Framework. It also allows creating thumbnail images from large JPEG files using a minimum amount of memory (depending only on image width).
Features
3 compression and decompression methods (1 very fast and 2 slower but more accurate ones).
Possibility to monitor progress (for both compression and decompression; handy for very large files).
Works with streams too (not just with files; for example, you can decode images as they are downloaded from the network without creating temporary files).
Possibility to create thumbnails from large files with one line of code (3 quality/speed settings).
5 input and output color spaces (with automatic conversions between them; Grayscale, RGB, YCrCb, CMYK, and YCCK are supported).
Storing instances of System.Drawing.Bitmap class as JPEG streams or files with one line of code.
Possibility to convert Bitmap into array and vice versa (works fast even on .NETCF 1, i.e. does not use GetPixel()/SetPixel()).
5 commented examples (ready to be used with Visual Studio 2003 and 2005).
MSDN-style reference manual.
Free upgrades.
Free email support.
Requirements
The JPEGator library is designed to work on any ARM-based Smartphone/Pocket PC 2003 or Windows Mobile 5 device with either version 1.0 or 2.0 of the .NET Compact Framework (.NETCF) installed.
Sample code provided can be compiled using both Visual Studio 2003 or 2005.
You will need to have both JPEGator.dll (~40Kb) and JPEGator.jpeg.dll (~80Kb) for your application to run.
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Supported operating systems:
Windows Mobile 5.0, Windows Mobile 6 Classic, Windows Mobile 6 Professional, Windows Mobile 6.1 Classic, Windows Mobile 6.1 Professional
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JPEGator JPEGator is a .NET class library that can be used to compresses and decompresses JPEG (.jpeg, .jpg) images from your C# or Visual Basic applications using .NET Compact Framework. It also allows creating thumbnail images from large JPEG files using a minimum amount of memory (depending only on image width)