Supported operating systems:
Windows Mobile 2003, Windows Mobile 5.0
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The Yard The Yard - The Yard is designed for anyone interested in learning how realistic game effects actually work. If you are writing a a game or simulation for the Windows Mobile OS and unsure about how to add realistic physics, collision detection, collision reactions and a host of other features to your games, The Yard will save you an incredible amount of time and energy
DynRIL DynRIL - The Radio Interface Layer (RIL) provides an interface that handles the communication between the CellCore system software and the radio hardware. The DynRIL is a powerful wrapper that makes the job of phone applications developers much easier, regardless of the language used
MobiAccess Development Framework MobiAccess Development Framework Demo
MobiAccess - One solution for all platforms!
MobiAccess is a mobile development framework that enables developers to easily create mobile applications for data collection without extensive knowledge on mobile development. It handles data replication (mobiSync) and data visualization (mobiVision) as well
MonthCal Control MonthCal Control - The Pocket Widgets MonthCal control fills a gap in the eVB developer's toolbox by providing an easy to use ActiveX control for selecting dates from a calendar.
Visit the Pocket Widgets web site for more information
GameWrite GameWrite - GameWrite is a miniature IDE that can be used to create Pocket PC games and multimedia applications on your Pocket PC . It's possible to do this without using Embedded Visual Basic or a desktop compiler. GameWrite uses the ASpriteCE Game Control as it's engine, and you can access any of ASpriteCE's functions from within the IDE
DetectDeviceType DetectDeviceType is a PC utility program that attempts to detect what type of device you have and whether Microsoft .Net Compact Framework and OpenNETCF Smart Device Framework are installed. Download and Install:
- Download DetectDeviceType.
- Install it by double-clicking DDTSetup.exe you just downloaded and following the on-screen prompts
CEAPI - Windows CE API interface for PocketC CEAPI provides an interface for calling Windows CE API functions directly from PocketC. It includes a set of Windows compatible header files, some example PocketC programs and a library DLL that provides data type conversion where required. Supports all versions of Windows CE from version 2
Shareware Lock Library Shareware Lock Library - Would you like to offer a demo or trial version of your Windows or Windows Mobile application? Would you like to offer a shareware version of your application?
Our Library comes in 2 flavors (a .NET Framework 2.0 library - for Windows Computers and a .NET Compact Framework 2.0 library - for Mobile devices)
Gosmore Gosmore is a routing and viewer of OSM XML data.
· A 2D map viewing window (Mercator projection), as well as a 3D bird's eye view.
· Incremental search of all tags. Results are ordered from nearest to farthest.
· Routing with basic Relation:restriction support.
· Obtaining the current location from a GPS receiver
Pocket C# Pocket C# is port of C# compiler from DotGNU project to Windows CE. DotGNU contains open-source runtime, compiler, tools and many other things to make free cross-platform .NET environment. I took only compiler and several required tools and ported them with some modifications to WinCE platform. It's quite easy to use and I'm going to make IDE for more comfortable usage
Other Software by developer «Skymicrosys»:
SourceCode of MP3 Player Source Code of MP3 Player. Use this code to write your own player. Sell it and earn much money!!!
MyBookReader The most popular ebook reader in the world. Reads a lot of types of text files. It's amazingly!