There are 3 areas in screen: first 200px on the left (L), last 200px on the right (R) and the center (C).
There are many colums with 3 blocks containing pictures, balloons next to the block and a text on the top of column.
Columns are scrolled to the left time by time. When column is in (R) area, its pictures are ads images. When column leave (R) area and come to (C) area, pictures are changed to images that describe English words, English word is spoken by game engine.
When column leave (C) area and come to (L) area, there are 2 cases:
+ Crane hit balloon next to picture describe current English word (one on top of column): record dialog is displayed for player to speak related word. When player speak correctly, his score is increased by one, crane's health is increased and related word is displayed in green color. When player speak word incorrectly, related word is displayed in red color. In both cases, pictures and blocked are disappeared.
+ Otherwise, related word is displayed in red color, pictures and blocked are disappeared.
Crane's health is decreased time by time. When crane's health is zero, game is over.
When there are more than 10 columns which have come to (C) area, success rate is concerned. If success rate is less than 30% (depended on each game), game is over. If success rate is greater than 90% (depended on each game), player win. When player's core reach 1000 (depended on each game), player also win.
There are many blocks with picture on them. These on the right of crane are waiting blocks which show ads on them. These on the left of crane are ready blocks which show picture describing related word. When waiting block move across crane, it is changed to ready block and related word is speaked by game.
When player tap on ready blocks, record dialog is displayed for player to speak related word. When player speak word correctly, his score is increased by one, crane's health is increased and related word is displayed in green color. When player speak word incorrectly, related word is displayed in red color.
Crane's health is decreased time by time. When crane's health is zero, game is over.
When there are more than 10 waiting blocks is changed to ready blocks, success rate is concerned. If success rate is less than 30% (depended on each game), game is over. If success rate is greater than 90% (depended on each game), player win. When player's core reach 1000 (depended on each game), player also win.
Supported operating systems:
Google Android 10.x, Google Android 4.2, Google Android 4.3, Google Android 4.4, Google Android 5.x, Google Android 6.x, Google Android 7.x, Google Android 8.x, Google Android 9.x
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