PocketC Runtime - version of PocketC that allows you to run PocketC applications without the overhead of the compiler.
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Supported operating systems:
Pocket PC 2002, Windows Mobile 2003, Windows Mobile 5.0, Windows Mobile 6 Professional, Windows Mobile 6.1 Professional
Similar Software:
FunctionGuide FunctionGuide - This program allows you to track the functions that you use when programming.
This program requires that you have both the 'BeanDLL.dll' file ** and ** the runtime files for Visual Basic on your PocketPC computer. Simply unzip the file for your processor and place the DLL file in the 'Windows' folder of your PocketPC computer
RAPI2 Managed Library RAPI2 Managed Library - A managed wrapper to access the features exposed by the COM interfaces for the Remote API 2. These classes allow the developer to access information, files, and the registry on a mobile device connected through ActiveSync from desktop applications.
What's New in This Release:
· Adds new test UI.
What's New in 1
PocketZeus Lite PocketZeus Lite will let you code, compile, debug and run your program directly on the Pocket PC.
The language is very simmilar to visual basic.
Zeus was designed as a interface language for use in data aquisition and robotics.
Think of Zeus as the ultimate programmable calculator
CEAPI - Windows CE API interface for PocketC CEAPI provides an interface for calling Windows CE API functions directly from PocketC. It includes a set of Windows compatible header files, some example PocketC programs and a library DLL that provides data type conversion where required. Supports all versions of Windows CE from version 2
Basic4ppc Desktop Basic4ppc Desktop is the fastest way to develop applications to the Pocket PC at a price affordable by anyone. Built in Visual Designer and built in Smart Help allow you to program complicated programs wherever you are. A complete help file is added to the Zip File
LocalDB LocalDB allows software developers to use relational SQL databases from their applications. The database is file-based, fast, and very easy to use. You can use the SQL standard to manipulate its data.
There is no need for a network connection, because all data is stored locally.
If you need to synchronize, it is very easy and straightforward
SapphireFTP SapphireFTP
Your application may be dealing with all different types of data files. These could be stock lists, orders, images; pretty much anything your application can store. But consider the need to transfer these files from your device to your server
SapphireGZip SapphireGZip
The memory available on the devices is undoubtedly increasing as technology evolves, but so is the amount of data we are storing. We can now store more information about products and customers allowing a smoother daily run of the business
Ewe Pocket PC A programming system that allows you to write applications, using Java, which will run the same on desktop systems, on mobile systems, and even in a Web browser as an Applet
GameWrite GameWrite - GameWrite is a miniature IDE that can be used to create Pocket PC games and multimedia applications on your Pocket PC . It's possible to do this without using Embedded Visual Basic or a desktop compiler. GameWrite uses the ASpriteCE Game Control as it's engine, and you can access any of ASpriteCE's functions from within the IDE
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PocketC Runtime is compatible with your device Orange SPV M3000