Symbian OS | Pocket PC | Smartphone | Android | BlackBerry | Apple iPhone OS | Java | Mobile Gaming | Linux | Palm | Win CE | Tablet  
     

Free Mobile Software, Themes, Games, Apps for PDA and Smartphones

     
Search by Device
My Device

  
Last Viewed Apps
Android MUD Client
Backlight Timeout Fix
Slacker Radio
Notes Tell Commands for HanDBase
VeriLook Embedded SDK
Learn Operating System v2
Quick Setting Tools
Bugatti Dual Clock
MCoolSoft Contact2XML
BuildingManager
Search by Category
Business & Profession
Databases
Dictionary & Translator
Entertainment
Finance
Games
Healthcare & Medicine
Internet & Communications
Multimedia & Graphics
Organisation & Productivity
Programming & Development
Reading
Science & Education
System Utilities
Themes & Wallpapers & Skins
Travel & Navigation
Search by Platform
Android
Apple iPhone OS
iPad
iPhone
iPod Touch
BlackBerry
Java
Linux
Maemo Nokia Internet Tablet
MeeGO
Sharp Zaurus
Mobile Gaming
Nintendo DS
Playstation 3
Playstation Portable
Wii
Xbox 360
Palm OS
Symbian OS
Series 60
Series 80
Series 90
UIQ
Tablet PC
Windows CE.NET
Windows Mobile Pocket PC
Windows Mobile Smartphone
     


Achivx Partner
 
 
pgeFont Bitmap Font Library




pgeFont Bitmap Font Library
Version: 1.0

Platforms: PSP, Mobile Gaming


Categories: Programming & Development

Upload date: 24 Sep 11

Developer:

License: Freeware

Downloads: 10

File Size: 948 Kb
Download Free pgeFont Bitmap Font Library 



Rating: 1.0/5 (Total votes: 1)




  pgeFont Bitmap Font Library

 -=Info=-
The library loads a TrueType font and generates a swizzled 4-bit paletted bitmap font texture for use when drawing text. It's very fast.

-=Samples=-
There are two samples included, one for raw GU and the other using the graphics library from Yeldarb's tutorials on psp-programming.com
If you're using the graphics library then you may need to reset the sceGuTex* states to what they are defaulted to in the initGraphics() functions, after using the pgeFont* functions.
It should be easy enough to add to any other library.

-=Dependencies=-
Freetype
Samstag has posted an excellent guide on how to install Freetype at http://forums.qj.net/showthread.php?t=47934

-=Differences=-
The differences between this release and the actual Phoenix Game Engine pgeFont code are:
- No loading to VRAM
- No loading from memory

Possibly more on release of the engine.

-=Credits=-
Raphael: Converted my initial 8-bit textures to 4-bit and fixed a bug in the swizzle function.

-=License=-
This is released under the Creative Commons Attribution-Share Alike 3.0 License.
See LICENSE for more information.

-=Atttribution=-
With accordance to the license, the following must be adhered to:
If you use the code in any way, shape or form you must attribute it in the following way:

'Uses pgeFont by InsertWittyName - http://insomniac.0x89.org'

If you alter the code in any way, shape or form you must also release the updated code under the same license.
 
Like it? Share with your friends!

If you got an error while installing Themes, Software or Games, please, read FAQ.
 

Comments on pgeFont Bitmap Font Library:

Comments not found

Name:


Comment:


Enter text from image below:

Turn on images!

 
 

If you noted an error or download link is broken, please, report it via this page or use comments.
 

Please, select device to check if pgeFont Bitmap Font Library supports it
 
 
© Pantich 2009 - 2025 All rights reserved.