WiMo Game Frameworks - The WiMo Game Frameworks (WiMo-GF) is an open source project that is intended to make it easier to write casual games for mobile devices using C# or Visual Basic .NET.
The initial release is targeted at building casual games for the Windows Mobile 5.0, 6.0, 6.1 and 6.5 platform. WiMo-GF is designed with extensibility and making your games future proof in mind. By developing your game against a set of abstract interfaces you will be able to easily compile your game with implementations of those interfaces for different hardware and devices with making no or minimal changes to your game. Work has begun to target the ZuneHD and support will be planned for Windows Mobile 7 as more information is available for that platform.
Although WiMo-GF was built for the novice to get up to speed quickly and easily, it supports many advanced features such as physics, collection detection, accelerometer input and planned support for on-line services such as high-score and cooperative game play. In addition if you need specialized functionality you can create a custom implementation of the interfaces to suite your needs.
Services Provided by WiMo-GF:
The following services are provided by the frameworks and are roughly organized by interfaces defined in the core WiMo-GF project.
Device/Hardware Specific
DisplayManager – Provides services to draw sprites to the display. The initial implementation is DirectDraw for Windows Mobile. Support is planned for Direct3D.
InputManager – Provides a layer of abstraction between the game and the input devices. This includes hardware buttons, accelerometer and some on-screen soft buttons for devices with limited hardware interface.
AudioManager – Provides a layer of abstraction between loading and playing sounds and music for your game.
GameEngine – Implementation of the gaming loop and basic features for primitives such as Shapes, Text and Images. The GameEngine also provides low level services to extract and load resources such as a images and audio files.
Gaming Services
PhysicsManager – Provides services to apply forces to your gaming sprites
CollisionManager – Collision Detection Algorithms
MenuManager – Simple way to display on-screen Menus
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Supported operating systems:
Pocket PC 2002, Windows Mobile 2003, Windows Mobile 5.0
Similar Software:
Handy DOS Reference for PPC2002 Handy DOS Reference for PPC2002 - The Handy DOS Reference is a very useful tool for any DOS programmer. You can get rid of the agony of remembering all DOS commands.
Each DOS Command is explained with its syntax. This feature will be handy for Students and Novice programmers
HanDBase Runtime Builder for Windows Desktops Windows Desktop Companion Runtime Solution....royalty free freestanding applications built in minutes, not months or years. No programming experience required. Really!
Web Creator 2.0 Web Creator is an advanced HTML editor tool that allows you to develop HTML Web pages in your Pocket PC and view it in Pocket IE.
With Web Creator, you can take advantage of most of the features of the HTML 3.2 specification. It can be used to create great web documents on Pocket PC and later you can transfer into desktop/laptops
.NET CF File Dialogs .NET CF File Dialogs - Are you building Windows Mobile .NET applications that require opening and saving files?
Do you find the default open and save dialogs too restrictive?
Then try the replacement file dialogs!
Limitations:
· FREE for personal use
Remote Debugger Remote Debugger is a tool for developers that allows one to debug an application over IP without ActiveSync
emDos Reference for Pocket PC 2002 / 2003 emDos Reference for Pocket PC 2002 / 2003 - emDos Reference will be of immense help to all DOS programmers, never mind even you are a beginner.
It has got rich features to show list of commands with explanation. All the DOS commands is on your finger click now.
Try this unimaginable utility at once
GLibPPC Pocket PC GLibPPC 0.35A -graphic library for Pocket PC. Its main goal is to simplify developpers' work by providing primitives and recurring functions for games, demonstrations etc. It is the first library which provides the load of the CPU in real time, a vital indicator when one wishes to optimize the graphic performances of Pocket PC
tGetFile.dll Pocket PC tGetFile.dll-Microsoft has provided a restricted File Dialog for Pocket PCs and Palm-size PCs. The dialog can open files only under the "My Documents".
tGetFile.dll is an alternative File Dialog which does not have this restriction. With tGetFile.dll installed, Tillanosoft PocketNotepad or such programs that support tGetFile
LocalDB LocalDB allows software developers to use relational SQL databases from their applications. The database is file-based, fast, and very easy to use. You can use the SQL standard to manipulate its data.
There is no need for a network connection, because all data is stored locally.
If you need to synchronize, it is very easy and straightforward
Other Software by developer «Kevin Wolf»:
not found
Comments on WiMo Game Frameworks Technology Preview:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
WiMo Game Frameworks Technology Preview is compatible with your device Pocket PC 2002