With the recent number of coding competitions, homebrew programmers have slowly been carving out a niche in the homebrew scene for Sony's PlayStation Portable. In particular, the Old School Library (OSlib) Sprites Lib has become the mainstay framework on which coders have been basing their 2D games on for the PSP.
The development team of Robson Rufino, Kedny Cavalcanti, Thiago Palange, and Ney Estrabelli have created a framework library based on the OSlib application originally created by Brunni.
Called the PSPFramework 1.0, it features Object Oriented Programming (OOP) with it's own set of sprites, animation sheets and frames, as well as a customizable database system and resource manager. It also includes a loader and a set of fonts for budding programmers to play round with.
Before you get coding though, make sure you have a good look at the documentation that go with the executable installer for PSPFramework. Don't forget to install OSlib beforehand as well since it is based on the application afterall.
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