The good ole SNES games emulator for the PS3 has received a new update today courtesy of homebrew coder eiz.
Changelog:
Fixed the 'green ROM' loading/crashing bug - it was due to a mistake made when 'sorting' the file names inside a directory - the variable array that checked if a file was a directory was not updated. Credit goes to cmonkey69 for fixing his own code :)
Moved all display code into its own file - celldisplay.cpp / celldisplayutil.h
Upgraded to latest SNES9x - git repository: http://board.byuu.org/viewtopic.php?f=3&t=881
Contains the following patches/improvements:
Cx4 improvement (Mega Man X2) - http://board.byuu.org/viewtopic.php?f=3&t=881
Fix Dual Orb 2 sound glitch (byuu)
Updated to latest WIP
Improvements noticed by myself (mostly APU related):
Jikkyou Oshaberi Parodius - far better performance - far less sound pops (this was one of the few games except for SuperFX ones that did not run perfectly)
Star Fox/Star Fox 2 have far less sound pops (though still there)
Super Mario World 2: Yoshi's Island - the spots where framerate dips and sound pops could usually be noticed have also been improved
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