There hasn't been a better time to develop games for the PSP. We've had a couple of gaming engines already (LTE, Raptor3D), and now, SG57 and saulotmalo from our forums have released a library which can aid game developers in a big way. In saulotmalo's own words, "[We] have created a library to help with all those repetitive and quite difficult things that you won't need to copy and paste entire chunks of functions just to have the same thing in your new project, that you used in your last."
Currently, it allows you to work on the actual gameplay, while the library does the 'dirty-work' of implementing the actual processes like text rendering, model loading and so on...
The first release contains a handful of features:
* MD2 Model Rendering
* MD2 Model Animations Supported
* MD2 Model Texturing Supported (skins)
* Font Rendering (Text Printing)
* PCX, TGA and BMP Texture Loading Support
* FPS Counter
What's great is that the upcoming versions promise a lot more. Count in more 3D formats support (ASC,MS3D,3DS), and more texture formats support (PNG,JPG).
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:
Pi Calc Source Code Pi Calc Source Code
Homebrew coders everywhere will be pleased to know that Art has released the source code for his Pi Calc application. For those who don't remember it, Pi Calc v1 was an application that counted Pi up to 30,000 digits
PSPTHOM PSPTHOM
Changelog
1.2.1
- Improve global emulation speed !
- Cheat support !
- Add eboot music from NeXuS
(see http://www.jamendo.com/en/artist/nexus)
- New render mode x1
Fontloader Fontloader
You may have heard of homebrew developer, Insomniac197
Whirlwind of Colour Whirlwind of Colour
It looks like colorful homebrew application are in vogue these days, now that we have a new 'brewed color mixing application by Marc6310, named Whirlwind of Colour. Similar to seanpaul223's Color Mixer, Whirlwind of Colour lets users combine two hues (the RGB values of two shades, to be more exact) to create colors
PSP7800 This file is the source code for ZX-81's PSP7800 version 1
Netlib 2.02 Are you Sam? No? Well, if youresam can read this, thanks for upgrading netlib!So, what is netlib? Simply put, it's a library you can use it to make your own LUAplayer games for your PSP, and youresam just made a couple of tweaks
TA-082 Downgrader Source Code After the thunderous success of Dark_AleX, Mathieulh and Harleyg's TA-082 downgrader (which is pretty much the Holy Grail of the homebrew community at the moment), DAX has now decided to release the source code for the said downgrader under the General Public License or GPL
PSPLINK 0.9h PSPLINK 0.9h
TyRaNiD, one of my favorite developers, has just updated PSPLINK. In case you've been out for a while, PSPLINK is a great tool for PSP developers. It allows you to do a lot of stuff without going back to the PSP's XMB, or technically, VSH. And that in itself is a great boon for developers
Joyau Joyau
from Kode:
Hi,
Here is a new version, which fixes some bugs, and which adds support for lots of libraries included in Ruby's stdlib. I added bigdecimal, digest, fcntl, stringio, strscan, zlib, enumerator, thread, and nkf. Of course, more libraries can be used, since some of them depend on the ones I added
CPS1PSP/CPS2PSP/MVSPSP/NCDZPSP CPS1PSP/CPS2PSP/MVSPSP/NCDZPSP
It looks like emulation fans have something nice in store for them today. NJ has released a new version of all of his emulators, with a couple of tweaks for each of the emulators that fans should find interesting
Comments on 3D Game Development Set:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if 3D Game Development Set supports it