Deniska has updated his KETM (Kill Everything That Moves) to version 0.9. This is a PSP adoption of the KETM by studio-grey/badblocks, fast paced tyrian style 2D shooter. The changelog of this version is:
* Added explosions when plane is hit
* Increased the transparency level during the invinsibility period
* New enemy (GROUNDER) and objects BGPANEL/BGPANEL2 added. Sample definition:
00100|6|GROUNDER|200032
Last parameter is the x,y coordinates in format x*1000+y; second parameter is the scrolldown speed (5 = bg speed)
* Added all sprites to "pre-loader" about 10 sprites were missing in v.8, and that caused minor hickups during the initial run of the levels.
* Slightly changed AI and attacking patterns of some enemies
* Changed the shield size for the plane to smaller and more realistic size...
* Level4
* Added the ending/bonus level.
* High scores are saved now
* Added in-game messages fade-out
* Better difficulty settings (the game is made easier on "EASY" setting
* Removed some debugging stuff
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